Spirito: differenze tra le versioni
Reimport Monsters: Wraith (formattato) |
Traduzione mostri: Wraith |
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| Riga 2: | Riga 2: | ||
''Medium undead, neutral evil'' | ''Medium undead, neutral evil'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 13 | ||
''' | '''Punti Ferita''' 67 (9d8+27) | ||
''' | '''Velocità''' 0 ft., fly 60 ft. (hover) | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|--------|---------|---------|---------|---------|---------| | |||
| DEX | | 6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| 16 (+3) | |||
| 16 (+3) | |||
| 12 (+1) | |||
| 14 (+2) | |||
| 15 (+2) | |||
| | |||
''' | '''Danno Resistances''' acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered | ||
''' | '''Danno Immunities''' necrotic, poison | ||
'''Condition Immunities''' charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained | '''Condition Immunities''' charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained | ||
'''Senses''' darkvision 60 ft., passive | '''Senses''' darkvision 60 ft., passive Percezione 12 | ||
''' | '''Linguaggi''' the languages it knew in life | ||
'''Challenge''' 5 (1,800 XP) | '''Challenge''' 5 (1,800 XP) | ||
'''''Incorporeal Movement'''''. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. | |||
'' | '''''Sunlight Sensitivity'''''. While in sunlight, the wraith has disadvantage on attack rolls, as well as on Saggezza (Percezione) checks that rely on sight. | ||
###### Actions | ###### Actions | ||
'' | '''''Life Drain'''''. ''Arma da Mischia Attacco:'' +6 to hit, reach 5 ft., one creature. ''Colpito:'' 21 (4d8+3) necrotic damage. The target must succeed on a DC 14 Costituzione saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. | ||
'' | '''''Create Specter'''''. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Wraith --> | |||
Versione delle 15:08, 3 lug 2026
Wraith
Medium undead, neutral evil
classe Armatura 13
Punti Ferita 67 (9d8+27)
Velocità 0 ft., fly 60 ft. (hover)
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|---------|---------|---------| | 6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Danno Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Danno Immunities necrotic, poison
Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Percezione 12
Linguaggi the languages it knew in life
Challenge 5 (1,800 XP)
Incorporeal Movement. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Sunlight Sensitivity. While in sunlight, the wraith has disadvantage on attack rolls, as well as on Saggezza (Percezione) checks that rely on sight.
- Actions
Life Drain. Arma da Mischia Attacco: +6 to hit, reach 5 ft., one creature. Colpito: 21 (4d8+3) necrotic damage. The target must succeed on a DC 14 Costituzione saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.