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Elementale dell Acqua: differenze tra le versioni

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Reimport Monsters: Water Elemental (formattato)
 
Traduzione mostri: Water Elemental
Riga 1: Riga 1:
=== Water Elemental ===
=== Water Elementale ===
''Large elemental, neutral''
''Large elemental, neutral''


'''Armor Class''' 14 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 14 (natural armor)


'''Hit Points''' 114 (12d10+48)
'''Punti Ferita''' 114 (12d10+48)


'''Speed''' 30 ft., swim 90 ft.
'''Velocità''' 30 ft., swim 90 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 18 (+4) | 14 (+2) | 18 (+4) | 5 (-3) | 10 (+0) | 8 (-1) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 18 (+4)
| 14 (+2)
| 18 (+4)
| 5 (-3)
| 10 (+0)
| 8 (-1)
|}


'''Damage Resistances''' acid; bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' acid; bludgeoning, piercing, and slashing from nonmagical attacks


'''Damage Immunities''' poison
'''Danno Immunities''' poison


'''Condition Immunities''' exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
'''Condition Immunities''' exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious


'''Senses''' darkvision 60 ft., passive Perception 10
'''Senses''' darkvision 60 ft., passive Percezione 10


'''Languages''' Aquan
'''Linguaggi''' Aquan


'''Challenge''' 5 (1,800 XP)
'''Challenge''' 5 (1,800 XP)


****'''Water Form'''**'''. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
'''''Water Form'''''. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.


'''**'''Freeze'''**'''. If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of its next turn.
'''''Freeze'''''. If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of its next turn.


###### Actions
###### Actions


'''**'''Multiattack'''**'''. The elemental makes two slam attacks.
'''''Multiattack'''''. The elemental makes two slam attacks.


'''**'''Slam'''**'''. ''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d8+4) bludgeoning damage.
'''''Slam'''''. ''Arma da Mischia Attacco:'' +7 to hit, reach 5 ft., one target. ''Colpito:'' 13 (2d8+4) bludgeoning damage.


'''**'''Whelm (Recharge 4-6)'''****. Each creature in the elemental's space must make a DC 15 Strength saving throw. On a failure, a target takes 13 (2d8+4) bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 14). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving throw is successful, the target is pushed out of the elemental's space.
'''''Whelm (Recharge 4-6)'''''. Each creature in the elemental's space must make a DC 15 Forza saving throw. On a failure, a target takes 13 (2d8+4) bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 14). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving throw is successful, the target is pushed out of the elemental's space.


The elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. At the start of each of the elemental's turns, each target grappled by it takes 13 (2d8+4) bludgeoning damage. A creature within 5 feet of the elemental can pull a creature or object out of it by taking an action to make a DC 14 Strength and succeeding.
The elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. At the start of each of the elemental's turns, each target grappled by it takes 13 (2d8+4) bludgeoning damage. A creature within 5 feet of the elemental can pull a creature or object out of it by taking an action to make a DC 14 Forza and succeeding.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Water Elemental -->

Versione delle 15:07, 3 lug 2026

Water Elementale

Large elemental, neutral

classe Armatura 14 (natural armor)

Punti Ferita 114 (12d10+48)

Velocità 30 ft., swim 90 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 18 (+4) | 14 (+2) | 18 (+4) | 5 (-3) | 10 (+0) | 8 (-1) |

Danno Resistances acid; bludgeoning, piercing, and slashing from nonmagical attacks

Danno Immunities poison

Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses darkvision 60 ft., passive Percezione 10

Linguaggi Aquan

Challenge 5 (1,800 XP)

Water Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Freeze. If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of its next turn.

            1. Actions

Multiattack. The elemental makes two slam attacks.

Slam. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one target. Colpito: 13 (2d8+4) bludgeoning damage.

Whelm (Recharge 4-6). Each creature in the elemental's space must make a DC 15 Forza saving throw. On a failure, a target takes 13 (2d8+4) bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 14). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving throw is successful, the target is pushed out of the elemental's space.

The elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. At the start of each of the elemental's turns, each target grappled by it takes 13 (2d8+4) bludgeoning damage. A creature within 5 feet of the elemental can pull a creature or object out of it by taking an action to make a DC 14 Forza and succeeding.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.