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Planetar (Angelo): differenze tra le versioni

Da D&D Next.
Reimport Monsters: Planetar (Angel) (formattato)
 
Traduzione mostri: Planetar (Angel)
Riga 2: Riga 2:
''Large celestial, lawful good''
''Large celestial, lawful good''


'''Armor Class''' 19 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 19 (natural armor)


'''Hit Points''' 200 (16d10+112)
'''Punti Ferita''' 200 (16d10+112)


'''Speed''' 40 ft., fly 120 ft.
'''Velocità''' 40 ft., fly 120 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT     | WIS     | CHA     |
! STR
|---------|---------|---------|---------|---------|---------|
| DEX
| 24 (+7) | 20 (+5) | 24 (+7) | 19 (+4) | 22 (+6) | 25 (+7) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 24 (+7)
| 20 (+5)
| 24 (+7)
| 19 (+4)
| 22 (+6)
| 25 (+7)
|}


'''Saving Throws''' Con +12, Wis +11, Cha +12
'''Tiri Salvezza''' Con +12, Wis +11, Cha +12


'''Skills''' Perception +11
'''Abilità''' Percezione +11


'''Damage Resistances''' radiant; bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' radiant; bludgeoning, piercing, and slashing from nonmagical attacks


'''Condition Immunities''' charmed, exhaustion, frightened
'''Condition Immunities''' charmed, exhaustion, frightened


'''Senses''' truesight 120 ft., passive Perception 21
'''Senses''' truesight 120 ft., passive Percezione 21


'''Languages''' all, telepathy 120 ft.
'''Linguaggi''' all, telepathy 120 ft.


'''Challenge''' 16 (15,000 XP)
'''Challenge''' 16 (15,000 XP)


****'''Angelic Weapons'''**'''. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
'''''Angelic Armi'''''. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).


'''**'''Divine Awareness'''**'''. The planetar knows if it hears a lie.
'''''Divine Awareness'''''. The planetar knows if it hears a lie.


'''**'''Innate Spellcasting'''**'''. The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material Components
'''''Innate Lancio di [[:Categoria:Incantesimi|incantesimi]]'''''. The planetar's spellcasting ability is Carisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material Componenti


At will: ''detect evil and good'', ''invisibility'' (self only)
At will: ''detect evil and good'', ''invisibility'' (self only)
Riga 55: Riga 38:
1/day each: ''commune'', ''control weather'', ''insect plague''
1/day each: ''commune'', ''control weather'', ''insect plague''


'''**'''Magic Resistance'''**'''. The planetar has advantage on saving throws against spells and other magical effects.
'''''Magic Resistenza'''''. The planetar has advantage on saving throws against spells and other magical effects.


###### Actions
###### Actions


'''**'''Multiattack'''**'''. The planetar makes two melee attacks.
'''''Multiattack'''''. The planetar makes two melee attacks.


'''**'''Greatsword'''**'''. ''Melee Weapon Attack:'' +12 to hit, reach 5 ft., one target. ''Hit:'' 21 (4d6+7) slashing damage plus 22 (5d8) radiant damage.
'''''Greatsword'''''. ''Arma da Mischia Attacco:'' +12 to hit, reach 5 ft., one target. ''Colpito:'' 21 (4d6+7) slashing damage plus 22 (5d8) radiant damage.


'''**'''Healing Touch (4/Day)'''****. The planetar touches another creature. The target magically regains 30 (6d8+3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
'''''Healing Touch (4/Day)'''''. The planetar touches another creature. The target magically regains 30 (6d8+3) hit points and is freed from any curse, disease, poison, blindness, or deafness.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Planetar (Angel) -->

Versione delle 15:07, 3 lug 2026

Planetar (Angel)

Large celestial, lawful good

classe Armatura 19 (natural armor)

Punti Ferita 200 (16d10+112)

Velocità 40 ft., fly 120 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 24 (+7) | 20 (+5) | 24 (+7) | 19 (+4) | 22 (+6) | 25 (+7) |

Tiri Salvezza Con +12, Wis +11, Cha +12

Abilità Percezione +11

Danno Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed, exhaustion, frightened

Senses truesight 120 ft., passive Percezione 21

Linguaggi all, telepathy 120 ft.

Challenge 16 (15,000 XP)

Angelic Armi. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).

Divine Awareness. The planetar knows if it hears a lie.

Innate Lancio di incantesimi. The planetar's spellcasting ability is Carisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material Componenti

At will: detect evil and good, invisibility (self only)

3/day each: blade barrier, dispel evil and good, flame strike, raise dead

1/day each: commune, control weather, insect plague

Magic Resistenza. The planetar has advantage on saving throws against spells and other magical effects.

            1. Actions

Multiattack. The planetar makes two melee attacks.

Greatsword. Arma da Mischia Attacco: +12 to hit, reach 5 ft., one target. Colpito: 21 (4d6+7) slashing damage plus 22 (5d8) radiant damage.

Healing Touch (4/Day). The planetar touches another creature. The target magically regains 30 (6d8+3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.