Vai al contenuto

Ragno Fase: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Phase Spider (formattato)
Traduzione mostri: Phase Spider
Riga 2: Riga 2:
''Large monstrosity, unaligned''
''Large monstrosity, unaligned''


'''Armor Class''' 13 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 13 (natural armor)


'''Hit Points''' 32 (5d10+5)
'''Punti Ferita''' 32 (5d10+5)


'''Speed''' 30 ft., climb 30 ft.
'''Velocità''' 30 ft., climb 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 6 (-2) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 15 (+2)
| 15 (+2)
| 12 (+1)
| 6 (-2)
| 10 (+0)
| 6 (-2)
|}


'''Skills''' Stealth +6
'''Abilità''' Furtività +6


'''Senses''' darkvision 60 ft., passive Perception 10
'''Senses''' darkvision 60 ft., passive Percezione 10


'''Languages''' -
'''Linguaggi''' -


'''Challenge''' 3 (700 XP)
'''Challenge''' 3 (700 XP)


****'''Ethereal Jaunt'''**'''. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
'''''Ethereal Jaunt'''''. As a bonus action, the spider can magically shift from the Materiali Plane to the Ethereal Plane, or vice versa.


'''**'''Spider Climb'''**'''. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
'''''Spider Climb'''''. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.


'''**'''Web Walker'''**'''. The spider ignores movement restrictions caused by webbing.
'''''Web Walker'''''. The spider ignores movement restrictions caused by webbing.


###### Actions
###### Actions


'''**'''Bite'''****. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 7 (1d10+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
'''''Bite'''''. ''Arma da Mischia Attacco:'' +4 to hit, reach 5 ft., one creature. ''Colpito:'' 7 (1d10+2) piercing damage, and the target must make a DC 11 Costituzione saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


A '''phase spider''' possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.
A '''phase spider''' possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Materiali Plane makes it seem like it can teleport.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Phase Spider -->

Versione delle 15:00, 3 lug 2026

Phase Spider

Large monstrosity, unaligned

classe Armatura 13 (natural armor)

Punti Ferita 32 (5d10+5)

Velocità 30 ft., climb 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 6 (-2) |

Abilità Furtività +6

Senses darkvision 60 ft., passive Percezione 10

Linguaggi -

Challenge 3 (700 XP)

Ethereal Jaunt. As a bonus action, the spider can magically shift from the Materiali Plane to the Ethereal Plane, or vice versa.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. The spider ignores movement restrictions caused by webbing.

            1. Actions

Bite. Arma da Mischia Attacco: +4 to hit, reach 5 ft., one creature. Colpito: 7 (1d10+2) piercing damage, and the target must make a DC 11 Costituzione saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

A phase spider possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Materiali Plane makes it seem like it can teleport.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.