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Noble: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Noble (formattato)
Traduzione mostri: Noble
Riga 2: Riga 2:
''Medium humanoid (any race), any alignment''
''Medium humanoid (any race), any alignment''


'''Armor Class''' 15 (breastplate)
'''[[:Categoria:Classi|classe]] Armatura''' 15 (breastplate)


'''Hit Points''' 9 (2d8)
'''Punti Ferita''' 9 (2d8)


'''Speed''' 30 ft.
'''Velocità''' 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT     | WIS     | CHA     |
! STR
|---------|---------|---------|---------|---------|---------|
| DEX
| 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 11 (+0)
| 12 (+1)
| 11 (+0)
| 12 (+1)
| 14 (+2)
| 16 (+3)
|}


'''Skills''' Deception +5, Insight +4, Persuasion +5
'''Abilità''' Ingannare +5, Intuizione +4, Persuasione +5


'''Senses''' passive Perception 12
'''Senses''' passive Percezione 12


'''Languages''' any two languages
'''Linguaggi''' any two languages


'''Challenge''' 1/8 (25 XP)
'''Challenge''' 1/8 (25 XP)
Riga 39: Riga 22:
###### Actions
###### Actions


****'''Rapier'''**'''. ''Melee Weapon Attack:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d8 + 1) piercing damage.
'''''Rapier'''''. ''Arma da Mischia Attacco:'' +3 to hit, reach 5 ft., one target. ''Colpito:'' 5 (1d8 + 1) piercing damage.


###### Reactions
###### Reactions


'''**'''Parry'''****. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
'''''Parry'''''. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.


'''Nobles''' wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.
'''Nobles''' wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.
Riga 52: Riga 35:
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Noble -->

Versione delle 15:00, 3 lug 2026

Noble

Medium humanoid (any race), any alignment

classe Armatura 15 (breastplate)

Punti Ferita 9 (2d8)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |

Abilità Ingannare +5, Intuizione +4, Persuasione +5

Senses passive Percezione 12

Linguaggi any two languages

Challenge 1/8 (25 XP)

            1. Actions

Rapier. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one target. Colpito: 5 (1d8 + 1) piercing damage.

            1. Reactions

Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.

The noble's statistics can also be used to represent courtiers who aren't of noble birth.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.