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Hezrou (Demone): differenze tra le versioni

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Reimport Monsters: Hezrou (Demon) (formattato)
Traduzione mostri: Hezrou (Demon)
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=== Hezrou (Demon) ===
=== Hezrou (Demone) ===
''Large fiend (demon), chaotic evil''
''Large fiend (demon), chaotic evil''


'''Armor Class''' 16 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 16 (natural armor)


'''Hit Points''' 136 (13d10+65)
'''Punti Ferita''' 136 (13d10+65)


'''Speed''' 30 ft.
'''Velocità''' 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA     |
! STR
|---------|---------|---------|--------|---------|---------|
| DEX
| 19 (+4) | 17 (+3) | 20 (+5) | 5 (-3) | 12 (+1) | 13 (+1) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| ---------
! 19 (+4)
| 17 (+3)
| 20 (+5)
| 5 (-3)
| 12 (+1)
| 13 (+1)
|}


'''Saving Throws''' Str +7, Con +8, Wis +4
'''Tiri Salvezza''' Str +7, Con +8, Wis +4


'''Damage Resistances''' cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks


'''Damage Immunities''' poison
'''Danno Immunities''' poison


'''Condition Immunities''' poisoned
'''Condition Immunities''' poisoned


'''Senses''' darkvision 120 ft., passive Perception 11
'''Senses''' darkvision 120 ft., passive Percezione 11


'''Languages''' Abyssal, telepathy 120 ft.
'''Linguaggi''' Abyssal, telepathy 120 ft.


'''Challenge''' 8 (3,900 XP)
'''Challenge''' 8 (3,900 XP)


****'''Magic Resistance'''**'''. The hezrou has advantage on saving throws against spells and other magical effects.
'''''Magic Resistenza'''''. The hezrou has advantage on saving throws against spells and other magical effects.


'''**'''Stench'''**'''. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.
'''''Stench'''''. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Costituzione saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.


###### Actions
###### Actions


'''**'''Multiattack'''**'''. The hezrou makes three attacks: one with its bite and two with its claws.
'''''Multiattack'''''. The hezrou makes three attacks: one with its bite and two with its claws.


'''**'''Bite'''**'''. ''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 15 (2d10+4) piercing damage.
'''''Bite'''''. ''Arma da Mischia Attacco:'' +7 to hit, reach 5 ft., one target. ''Colpito:'' 15 (2d10+4) piercing damage.


'''**'''Claw'''****. ''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) slashing damage.
'''''Claw'''''. ''Arma da Mischia Attacco:'' +7 to hit, reach 5 ft., one target. ''Colpito:'' 11 (2d6+4) slashing damage.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Hezrou (Demon) -->

Versione delle 15:00, 3 lug 2026

Hezrou (Demone)

Large fiend (demon), chaotic evil

classe Armatura 16 (natural armor)

Punti Ferita 136 (13d10+65)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|---------| | 19 (+4) | 17 (+3) | 20 (+5) | 5 (-3) | 12 (+1) | 13 (+1) |

Tiri Salvezza Str +7, Con +8, Wis +4

Danno Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks

Danno Immunities poison

Condition Immunities poisoned

Senses darkvision 120 ft., passive Percezione 11

Linguaggi Abyssal, telepathy 120 ft.

Challenge 8 (3,900 XP)

Magic Resistenza. The hezrou has advantage on saving throws against spells and other magical effects.

Stench. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Costituzione saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.

            1. Actions

Multiattack. The hezrou makes three attacks: one with its bite and two with its claws.

Bite. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one target. Colpito: 15 (2d10+4) piercing damage.

Claw. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one target. Colpito: 11 (2d6+4) slashing damage.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.