Gladiator: differenze tra le versioni
Reimport Monsters: Gladiator (formattato) |
Traduzione mostri: Gladiator |
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| Riga 2: | Riga 2: | ||
''Medium humanoid (any race), any alignment'' | ''Medium humanoid (any race), any alignment'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 16 (studded leather, shield) | ||
''' | '''Punti Ferita''' 112 (15d8 + 45) | ||
''' | '''Velocità''' 30 ft. | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|---------|---------|---------|---------|---------|---------| | |||
| DEX | | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| 15 (+2) | |||
| 16 (+3) | |||
| 10 (+0) | |||
| 12 (+1) | |||
| 15 (+2) | |||
| | |||
''' | '''Tiri Salvezza''' Str +7, Dex +5, Con +6 | ||
''' | '''Abilità''' Atletica +10, Intimidire +5 | ||
'''Senses''' passive | '''Senses''' passive Percezione 11 | ||
''' | '''Linguaggi''' any one language (usually Common) | ||
'''Challenge''' 5 (1,800 XP) | '''Challenge''' 5 (1,800 XP) | ||
'''''Brave'''''. The gladiator has advantage on saving throws against being frightened. | |||
'' | '''''Brute'''''. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack). | ||
###### Actions | ###### Actions | ||
'' | '''''Multiattack'''''. The gladiator makes three melee attacks or two ranged attacks. | ||
'' | '''''Spear'''''. ''Melee or Arma a Distanza Attacco:'' +7 to hit, reach 5 ft. and range 20/60 ft., one target. ''Colpito:'' 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack. | ||
''' | '''''Scudo Bash'''''. ''Arma da Mischia Attacco:'' +7 to hit, reach 5 ft., one creature. ''Colpito:'' 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Forza saving throw or be knocked prone. | ||
###### Reactions | ###### Reactions | ||
''' | '''''Parry'''''. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon. | ||
'''Gladiators''' battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death. | '''Gladiators''' battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death. | ||
| Riga 60: | Riga 43: | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Gladiator --> | |||
Versione delle 15:00, 3 lug 2026
Gladiator
Medium humanoid (any race), any alignment
classe Armatura 16 (studded leather, shield)
Punti Ferita 112 (15d8 + 45)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Tiri Salvezza Str +7, Dex +5, Con +6
Abilità Atletica +10, Intimidire +5
Senses passive Percezione 11
Linguaggi any one language (usually Common)
Challenge 5 (1,800 XP)
Brave. The gladiator has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).
- Actions
Multiattack. The gladiator makes three melee attacks or two ranged attacks.
Spear. Melee or Arma a Distanza Attacco: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Colpito: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Scudo Bash. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one creature. Colpito: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Forza saving throw or be knocked prone.
- Reactions
Parry. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.
Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.