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Ghoul: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Ghoul (formattato)
Traduzione mostri: Ghoul
Riga 2: Riga 2:
''Medium undead, chaotic evil''
''Medium undead, chaotic evil''


'''Armor Class''' 12
'''[[:Categoria:Classi|classe]] Armatura''' 12


'''Hit Points''' 22 (5d8)
'''Punti Ferita''' 22 (5d8)


'''Speed''' 30 ft.
'''Velocità''' 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 13 (+1)
| 15 (+2)
| 10 (+0)
| 7 (-2)
| 10 (+0)
| 6 (-2)
|}


'''Damage Immunities''' poison
'''Danno Immunities''' poison


'''Condition Immunities''' charmed, exhaustion, poisoned
'''Condition Immunities''' charmed, exhaustion, poisoned


'''Senses''' darkvision 60 ft., passive Perception 10
'''Senses''' darkvision 60 ft., passive Percezione 10


'''Languages''' Common
'''Linguaggi''' Common


'''Challenge''' 1 (200 XP)
'''Challenge''' 1 (200 XP)
Riga 41: Riga 24:
###### Actions
###### Actions


****'''Bite'''**'''. ''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one creature. ''Hit:'' 9 (2d6+2) piercing damage.
'''''Bite'''''. ''Arma da Mischia Attacco:'' +2 to hit, reach 5 ft., one creature. ''Colpito:'' 9 (2d6+2) piercing damage.


'''**'''Claws.'''**** ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 7 (2d4+2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
'''''Claws.''''' ''Arma da Mischia Attacco:'' +4 to hit, reach 5 ft., one target. ''Colpito:'' 7 (2d4+2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Costituzione saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Ghoul -->

Versione delle 14:55, 3 lug 2026

Ghoul

Medium undead, chaotic evil

classe Armatura 12

Punti Ferita 22 (5d8)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) |

Danno Immunities poison

Condition Immunities charmed, exhaustion, poisoned

Senses darkvision 60 ft., passive Percezione 10

Linguaggi Common

Challenge 1 (200 XP)

            1. Actions

Bite. Arma da Mischia Attacco: +2 to hit, reach 5 ft., one creature. Colpito: 9 (2d6+2) piercing damage.

Claws. Arma da Mischia Attacco: +4 to hit, reach 5 ft., one target. Colpito: 7 (2d4+2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Costituzione saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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