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Deva (Angelo): differenze tra le versioni

Da D&D Next.
Reimport Monsters: Deva (Angel) (formattato)
Traduzione mostri: Deva (Angel)
Riga 2: Riga 2:
''Medium celestial, lawful good''
''Medium celestial, lawful good''


'''Armor Class''' 17 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 17 (natural armor)


'''Hit Points''' 136 (16d8+64)
'''Punti Ferita''' 136 (16d8+64)


'''Speed''' 30 ft., fly 90 ft.
'''Velocità''' 30 ft., fly 90 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT     | WIS     | CHA     |
! STR
|---------|---------|---------|---------|---------|---------|
| DEX
| 18 (+4) | 18 (+4) | 18 (+4) | 17 (+3) | 20 (+5) | 20 (+5) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 18 (+4)
| 18 (+4)
| 18 (+4)
| 17 (+3)
| 20 (+5)
| 20 (+5)
|}


'''Saving Throws''' Wis +9, Cha +9
'''Tiri Salvezza''' Wis +9, Cha +9


'''Skills''' Insight +9, Perception +9
'''Abilità''' Intuizione +9, Percezione +9


'''Damage Resistances''' radiant; bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' radiant; bludgeoning, piercing, and slashing from nonmagical attacks


'''Condition Immunities''' charmed, exhaustion, frightened
'''Condition Immunities''' charmed, exhaustion, frightened


'''Senses''' darkvision 120 ft., passive Perception 19
'''Senses''' darkvision 120 ft., passive Percezione 19


'''Languages''' all, telepathy 120 ft.
'''Linguaggi''' all, telepathy 120 ft.


'''Challenge''' 10 (5,900 XP)
'''Challenge''' 10 (5,900 XP)


****'''Angelic Weapons'''**'''. The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).
'''''Angelic Armi'''''. The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).


'''**'''Innate Spellcasting'''**'''. The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal Components
'''''Innate Lancio di [[:Categoria:Incantesimi|incantesimi]]'''''. The deva's spellcasting ability is Carisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal Componenti


At will: ''detect evil and good''
At will: ''detect evil and good''
Riga 51: Riga 34:
1/day each: ''commune'', ''raise dead''
1/day each: ''commune'', ''raise dead''


'''**'''Magic Resistance'''**'''. The deva has advantage on saving throws against spells and other magical effects.
'''''Magic Resistenza'''''. The deva has advantage on saving throws against spells and other magical effects.


###### Actions
###### Actions


'''**'''Multiattack'''**'''. The deva makes two melee attacks.
'''''Multiattack'''''. The deva makes two melee attacks.


'''**'''Mace'''**'''. ''Melee Weapon Attack:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d6+4) bludgeoning damage plus 18 (4d8) radiant damage.
'''''Mace'''''. ''Arma da Mischia Attacco:'' +8 to hit, reach 5 ft., one target. ''Colpito:'' 7 (1d6+4) bludgeoning damage plus 18 (4d8) radiant damage.


'''**'''Healing Touch (3/Day)'''**'''. The deva touches another creature. The target magically regains 20 (4d8+2) hit points and is freed from any curse, disease, poison, blindness, or deafness.
'''''Healing Touch (3/Day)'''''. The deva touches another creature. The target magically regains 20 (4d8+2) hit points and is freed from any curse, disease, poison, blindness, or deafness.


'''**'''Change Shape'''****. The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice).
'''''Change Shape'''''. The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice).


In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.
In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Forza, Destrezza, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Deva (Angel) -->

Versione delle 14:55, 3 lug 2026

Deva (Angel)

Medium celestial, lawful good

classe Armatura 17 (natural armor)

Punti Ferita 136 (16d8+64)

Velocità 30 ft., fly 90 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 18 (+4) | 18 (+4) | 18 (+4) | 17 (+3) | 20 (+5) | 20 (+5) |

Tiri Salvezza Wis +9, Cha +9

Abilità Intuizione +9, Percezione +9

Danno Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed, exhaustion, frightened

Senses darkvision 120 ft., passive Percezione 19

Linguaggi all, telepathy 120 ft.

Challenge 10 (5,900 XP)

Angelic Armi. The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).

Innate Lancio di incantesimi. The deva's spellcasting ability is Carisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal Componenti

At will: detect evil and good

1/day each: commune, raise dead

Magic Resistenza. The deva has advantage on saving throws against spells and other magical effects.

            1. Actions

Multiattack. The deva makes two melee attacks.

Mace. Arma da Mischia Attacco: +8 to hit, reach 5 ft., one target. Colpito: 7 (1d6+4) bludgeoning damage plus 18 (4d8) radiant damage.

Healing Touch (3/Day). The deva touches another creature. The target magically regains 20 (4d8+2) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Change Shape. The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice).

In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Forza, Destrezza, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.