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Bulette: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Bulette (formattato)
Traduzione mostri: Bulette
Riga 2: Riga 2:
''Large monstrosity, unaligned''
''Large monstrosity, unaligned''


'''Armor Class''' 17 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 17 (natural armor)


'''Hit Points''' 94 (9d10+45)
'''Punti Ferita''' 94 (9d10+45)


'''Speed''' 40 ft., burrow 40 ft.
'''Velocità''' 40 ft., burrow 40 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 19 (+4) | 11 (+0) | 21 (+5) | 2 (-4) | 10 (+0) | 5 (-3) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 19 (+4)
| 11 (+0)
| 21 (+5)
| 2 (-4)
| 10 (+0)
| 5 (-3)
|}


'''Skills''' Perception +6
'''Abilità''' Percezione +6


'''Senses''' darkvision 60 ft., tremorsense 60 ft., passive Perception 16
'''Senses''' darkvision 60 ft., tremorsense 60 ft., passive Percezione 16


'''Languages''' -
'''Linguaggi''' -


'''Challenge''' 5 (1,800 XP)
'''Challenge''' 5 (1,800 XP)


****'''Standing Leap'''**'''. The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
'''''Standing Leap'''''. The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.


###### Actions
###### Actions


'''**'''Bite'''**'''. ''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 30 (4d12+4) piercing damage.
'''''Bite'''''. ''Arma da Mischia Attacco:'' +7 to hit, reach 5 ft., one target. ''Colpito:'' 30 (4d12+4) piercing damage.


'''**'''Deadly Leap'''****. If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6+4) bludgeoning damage plus 14 (3d6+4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
'''''Deadly Leap'''''. If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Forza or Destrezza saving throw (target's choice) or be knocked prone and take 14 (3d6+4) bludgeoning damage plus 14 (3d6+4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Bulette -->

Versione delle 14:55, 3 lug 2026

Bulette

Large monstrosity, unaligned

classe Armatura 17 (natural armor)

Punti Ferita 94 (9d10+45)

Velocità 40 ft., burrow 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 19 (+4) | 11 (+0) | 21 (+5) | 2 (-4) | 10 (+0) | 5 (-3) |

Abilità Percezione +6

Senses darkvision 60 ft., tremorsense 60 ft., passive Percezione 16

Linguaggi -

Challenge 5 (1,800 XP)

Standing Leap. The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.

            1. Actions

Bite. Arma da Mischia Attacco: +7 to hit, reach 5 ft., one target. Colpito: 30 (4d12+4) piercing damage.

Deadly Leap. If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Forza or Destrezza saving throw (target's choice) or be knocked prone and take 14 (3d6+4) bludgeoning damage plus 14 (3d6+4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.