Wind Walk: differenze tra le versioni
Reimport Spells: Wind Walk (formattato) Etichetta: Ripristino manuale |
Traduzione incantesimi: Wind Walk |
||
| Riga 6: | Riga 6: | ||
'''Range:''' 30 feet | '''Range:''' 30 feet | ||
''' | '''Componenti:''' V, S, M (fire and holy water) | ||
'''Duration:''' 8 hours | '''Duration:''' 8 hours | ||
| Riga 17: | Riga 17: | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Wind Walk --> | |||
Versione delle 13:18, 3 lug 2026
Wind Walk
6th-level transmutation
Casting Time: 1 minute
Range: 30 feet
Componenti: V, S, M (fire and holy water)
Duration: 8 hours
You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. Reverting takes 1 minute, during which time a creature is incapacitated and can't move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation.
If a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, the creature falls the remaining distance.