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Wall del Thorns: differenze tra le versioni

Da D&D Next.
Reimport Spells: Wall of Thorns (formattato)
Etichetta: Ripristino manuale
Traduzione incantesimi: Wall of Thorns
Riga 6: Riga 6:
'''Range:''' 120 feet
'''Range:''' 120 feet


'''Components:''' V, S, M (a handful of thorns)
'''Componenti:''' V, S, M (a handful of thorns)


'''Duration:''' Concentration, up to 10 minutes
'''Duration:''' Concentrazione, up to 10 minutes


You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.


When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
When the wall appears, each creature within its area must make a Destrezza saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.


A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Destrezza saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.


****'''At Higher Levels'''****. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.
'''''At Higher Livelli'''''. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Wall of Thorns -->

Versione delle 13:18, 3 lug 2026

Wall of Thorns

6th-level conjuration

Casting Time: 1 action

Range: 120 feet

Componenti: V, S, M (a handful of thorns)

Duration: Concentrazione, up to 10 minutes

You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.

When the wall appears, each creature within its area must make a Destrezza saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.

A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Destrezza saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.

At Higher Livelli. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.