Confusion: differenze tra le versioni
Reimport Spells: Confusion (formattato) Etichetta: Ripristino manuale |
Traduzione incantesimi: Confusion |
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| Riga 6: | Riga 6: | ||
'''Range:''' 90 feet | '''Range:''' 90 feet | ||
''' | '''Componenti:''' V, S, M (three nut shells) | ||
'''Duration:''' | '''Duration:''' Concentrazione, up to 1 minute | ||
This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a | This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a Saggezza saving throw when you cast this spell or be affected by it. | ||
An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn. | An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn. | ||
| Riga 16: | Riga 16: | ||
'''Table- Confusion Behavior''' | '''Table- Confusion Behavior''' | ||
| d10 | Behavior | | |||
|------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | |||
| Behavior | | 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. | | ||
| 2-6 | The creature doesn't move or take actions this turn. | | |||
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. | | ||
| 9-10 | The creature can act and move normally. | | |||
| The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. | | | | | ||
| The creature doesn't move or take actions this turn. | |||
| The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. | |||
| The creature can act and move normally. | |||
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At the end of each of its turns, an affected target can make a | At the end of each of its turns, an affected target can make a Saggezza saving throw. If it succeeds, this effect ends for that target. | ||
'''''At Higher Livelli'''''. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th. | |||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Confusion --> | |||
Versione delle 13:10, 3 lug 2026
Confusion
4th-level enchantment
Casting Time: 1 action
Range: 90 feet
Componenti: V, S, M (three nut shells)
Duration: Concentrazione, up to 1 minute
This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a Saggezza saving throw when you cast this spell or be affected by it.
An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.
Table- Confusion Behavior
| d10 | Behavior | |------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. | | 2-6 | The creature doesn't move or take actions this turn. | | 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. | | 9-10 | The creature can act and move normally. | | | |
At the end of each of its turns, an affected target can make a Saggezza saving throw. If it succeeds, this effect ends for that target.
At Higher Livelli. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th.