Black Tentacles: differenze tra le versioni
Reimport Spells: Black Tentacles (formattato) Etichetta: Ripristino manuale |
Traduzione incantesimi: Black Tentacles |
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| Riga 6: | Riga 6: | ||
'''Range:''' 90 feet | '''Range:''' 90 feet | ||
''' | '''Componenti:''' V, S, M (a piece of tentacle from a giant octopus or a giant squid) | ||
'''Duration:''' | '''Duration:''' Concentrazione, up to 1 minute | ||
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain. | Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain. | ||
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a | When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Destrezza saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage. | ||
A creature restrained by the tentacles can use its action to make a | A creature restrained by the tentacles can use its action to make a Forza or Destrezza check (its choice) against your spell save DC. On a success, it frees itself. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Black Tentacles --> | |||
Versione delle 13:10, 3 lug 2026
Black Tentacles
4th-level conjuration
Casting Time: 1 action
Range: 90 feet
Componenti: V, S, M (a piece of tentacle from a giant octopus or a giant squid)
Duration: Concentrazione, up to 1 minute
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Destrezza saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Forza or Destrezza check (its choice) against your spell save DC. On a success, it frees itself.