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Shatter: differenze tra le versioni

Da D&D Next.
Import Spells_batch3: Shatter
 
Reimport Spells: Shatter (formattato)
Riga 1: Riga 1:
### Shatter
=== Shatter ===
 
''2nd-level evocation''
*2nd-level evocation*


'''Casting Time:''' 1 action
'''Casting Time:''' 1 action
Riga 15: Riga 14:
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.


*'''At Higher Levels'''*. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
****'''At Higher Levels'''****. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:34, 3 lug 2026

Shatter

2nd-level evocation

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (a chip of mica)

Duration: Instantaneous

A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

        • At Higher Levels****. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
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