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Reimport Monsters: Wraith (formattato)
 
Traduzione mostri: Wraith
Riga 2: Riga 2:
''Medium undead, neutral evil''
''Medium undead, neutral evil''


'''Armor Class''' 13
'''[[:Categoria:Classi|classe]] Armatura''' 13


'''Hit Points''' 67 (9d8+27)
'''Punti Ferita''' 67 (9d8+27)


'''Speed''' 0 ft., fly 60 ft. (hover)
'''Velocità''' 0 ft., fly 60 ft. (hover)


{| class="wikitable"
| STR   | DEX     | CON     | INT     | WIS     | CHA     |
! STR
|--------|---------|---------|---------|---------|---------|
| DEX
| 6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
| CON
| INT
| WIS
| CHA
! --------
| ---------
| ---------
| ---------
| ---------
| ---------
! 6 (-2)
| 16 (+3)
| 16 (+3)
| 12 (+1)
| 14 (+2)
| 15 (+2)
|}


'''Damage Resistances''' acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
'''Danno Resistances''' acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered


'''Damage Immunities''' necrotic, poison
'''Danno Immunities''' necrotic, poison


'''Condition Immunities''' charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
'''Condition Immunities''' charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained


'''Senses''' darkvision 60 ft., passive Perception 12
'''Senses''' darkvision 60 ft., passive Percezione 12


'''Languages''' the languages it knew in life
'''Linguaggi''' the languages it knew in life


'''Challenge''' 5 (1,800 XP)
'''Challenge''' 5 (1,800 XP)


****'''Incorporeal Movement'''**'''. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
'''''Incorporeal Movement'''''. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.


'''**'''Sunlight Sensitivity'''**'''. While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
'''''Sunlight Sensitivity'''''. While in sunlight, the wraith has disadvantage on attack rolls, as well as on Saggezza (Percezione) checks that rely on sight.


###### Actions
###### Actions


'''**'''Life Drain'''**'''. ''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one creature. ''Hit:'' 21 (4d8+3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
'''''Life Drain'''''. ''Arma da Mischia Attacco:'' +6 to hit, reach 5 ft., one creature. ''Colpito:'' 21 (4d8+3) necrotic damage. The target must succeed on a DC 14 Costituzione saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.


'''**'''Create Specter'''****. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.
'''''Create Specter'''''. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Wraith -->

Versione delle 15:08, 3 lug 2026

Wraith

Medium undead, neutral evil

classe Armatura 13

Punti Ferita 67 (9d8+27)

Velocità 0 ft., fly 60 ft. (hover)

| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|---------|---------|---------| | 6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |

Danno Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Danno Immunities necrotic, poison

Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained

Senses darkvision 60 ft., passive Percezione 12

Linguaggi the languages it knew in life

Challenge 5 (1,800 XP)

Incorporeal Movement. The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the wraith has disadvantage on attack rolls, as well as on Saggezza (Percezione) checks that rely on sight.

            1. Actions

Life Drain. Arma da Mischia Attacco: +6 to hit, reach 5 ft., one creature. Colpito: 21 (4d8+3) necrotic damage. The target must succeed on a DC 14 Costituzione saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.