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Stirge: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Stirge (formattato)
 
Traduzione mostri: Stirge
Riga 2: Riga 2:
''Tiny beast, unaligned''
''Tiny beast, unaligned''


'''Armor Class''' 14 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 14 (natural armor)


'''Hit Points''' 2 (1d4)
'''Punti Ferita''' 2 (1d4)


'''Speed''' 10 ft., fly 40 ft.
'''Velocità''' 10 ft., fly 40 ft.


{| class="wikitable"
| STR   | DEX     | CON     | INT   | WIS   | CHA   |
! STR
|--------|---------|---------|--------|--------|--------|
| DEX
| 4 (-3) | 16 (+3) | 11 (+0) | 2 (-4) | 8 (-1) | 6 (-2) |
| CON
| INT
| WIS
| CHA
! --------
| ---------
| ---------
| --------
| --------
| --------
! 4 (-3)
| 16 (+3)
| 11 (+0)
| 2 (-4)
| 8 (-1)
| 6 (-2)
|}


'''Senses''' darkvision 60 ft., passive Perception 9
'''Senses''' darkvision 60 ft., passive Percezione 9


'''Languages''' -
'''Linguaggi''' -


'''Challenge''' 1/8 (25 XP)
'''Challenge''' 1/8 (25 XP)
Riga 37: Riga 20:
###### Actions
###### Actions


****'''Blood Drain'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one creature. ''Hit:'' 5 (1d4+3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4+3) hit points due to blood loss.
'''''Blood Drain'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one creature. ''Colpito:'' 5 (1d4+3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4+3) hit points due to blood loss.


The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.
The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.
Riga 44: Riga 27:
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Stirge -->

Versione delle 15:07, 3 lug 2026

Stirge

Tiny beast, unaligned

classe Armatura 14 (natural armor)

Punti Ferita 2 (1d4)

Velocità 10 ft., fly 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|--------|--------| | 4 (-3) | 16 (+3) | 11 (+0) | 2 (-4) | 8 (-1) | 6 (-2) |

Senses darkvision 60 ft., passive Percezione 9

Linguaggi -

Challenge 1/8 (25 XP)

            1. Actions

Blood Drain. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one creature. Colpito: 5 (1d4+3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4+3) hit points due to blood loss.

The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.