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Mummy: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Mummy (formattato)
Traduzione mostri: Mummy
Riga 2: Riga 2:
''Medium undead, lawful evil''
''Medium undead, lawful evil''


'''Armor Class''' 11 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 11 (natural armor)


'''Hit Points''' 58 (9d8+18)
'''Punti Ferita''' 58 (9d8+18)


'''Speed''' 20 ft.
'''Velocità''' 20 ft.


{| class="wikitable"
| STR     | DEX   | CON     | INT   | WIS     | CHA     |
! STR
|---------|--------|---------|--------|---------|---------|
| DEX
| 16 (+3) | 8 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
| CON
| INT
| WIS
| CHA
! ---------
| --------
| ---------
| --------
| ---------
| ---------
! 16 (+3)
| 8 (-1)
| 15 (+2)
| 6 (-2)
| 10 (+0)
| 12 (+1)
|}


'''Saving Throws''' Wis +2
'''Tiri Salvezza''' Wis +2


'''Damage Vulnerabilities''' fire
'''Danno Vulnerabilities''' fire


'''Damage Resistances''' bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' bludgeoning, piercing, and slashing from nonmagical attacks


'''Damage Immunities''' necrotic, poison
'''Danno Immunities''' necrotic, poison


'''Condition Immunities''' charmed, exhaustion, frightened, paralyzed, poisoned
'''Condition Immunities''' charmed, exhaustion, frightened, paralyzed, poisoned


'''Senses''' darkvision 60 ft., passive Perception 10
'''Senses''' darkvision 60 ft., passive Percezione 10


'''Languages''' the languages it knew in life
'''Linguaggi''' the languages it knew in life


'''Challenge''' 3 (700 XP)
'''Challenge''' 3 (700 XP)
Riga 47: Riga 30:
###### Actions
###### Actions


****'''Multiattack'''**'''. The mummy can use its Dreadful Glare and makes one attack with its rotting fist.
'''''Multiattack'''''. The mummy can use its Dreadful Glare and makes one attack with its rotting fist.


'''**'''Rotting Fist'''**'''. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the ''remove curse'' spell or other magic.
'''''Rotting Fist'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 10 (2d6+3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Costituzione saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the ''remove curse'' spell or other magic.


'''**'''Dreadful Glare'''****. The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.
'''''Dreadful Glare'''''. The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Saggezza saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Mummy -->

Versione delle 15:00, 3 lug 2026

Mummy

Medium undead, lawful evil

classe Armatura 11 (natural armor)

Punti Ferita 58 (9d8+18)

Velocità 20 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|---------| | 16 (+3) | 8 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |

Tiri Salvezza Wis +2

Danno Vulnerabilities fire

Danno Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Danno Immunities necrotic, poison

Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned

Senses darkvision 60 ft., passive Percezione 10

Linguaggi the languages it knew in life

Challenge 3 (700 XP)

            1. Actions

Multiattack. The mummy can use its Dreadful Glare and makes one attack with its rotting fist.

Rotting Fist. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 10 (2d6+3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Costituzione saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.

Dreadful Glare. The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Saggezza saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.