Mage: differenze tra le versioni
Reimport Monsters: Mage (formattato) |
Traduzione mostri: Mage |
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| Riga 2: | Riga 2: | ||
''Medium humanoid (any race), any alignment'' | ''Medium humanoid (any race), any alignment'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 12 (15 with ''mage armor'') | ||
''' | '''Punti Ferita''' 40 (9d8) | ||
''' | '''Velocità''' 30 ft. | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|--------|---------|---------|---------|---------|---------| | |||
| DEX | | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| 14 (+2) | |||
| 11 (+0) | |||
| 17 (+3) | |||
| 12 (+1) | |||
| 11 (+0) | |||
| | |||
''' | '''Tiri Salvezza''' Int +6, Wis +4 | ||
''' | '''Abilità''' Arcano +6, Storia +6 | ||
'''Senses''' passive | '''Senses''' passive Percezione 11 | ||
''' | '''Linguaggi''' any four languages | ||
'''Challenge''' 6 (2,300 XP) | '''Challenge''' 6 (2,300 XP) | ||
'''''Lancio di [[:Categoria:Incantesimi|incantesimi]]'''''. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligenza (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: | |||
Cantrips (at will): ''fire bolt'', ''light'', ''mage hand'', ''prestidigitation'' | Cantrips (at will): ''fire bolt'', ''light'', ''mage hand'', ''prestidigitation'' | ||
| Riga 50: | Riga 33: | ||
###### Actions | ###### Actions | ||
''' | '''''Dagger'''''. ''Melee or Arma a Distanza Attacco:'' +5 to hit, reach 5 ft. or range 20/60 ft., one target. ''Colpito:'' 4 (1d4 + 1) piercing damage. | ||
'''Mages''' spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference. | '''Mages''' spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference. | ||
| Riga 57: | Riga 40: | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Mage --> | |||
Versione delle 15:00, 3 lug 2026
Mage
Medium humanoid (any race), any alignment
classe Armatura 12 (15 with mage armor)
Punti Ferita 40 (9d8)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|---------|---------|---------| | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Tiri Salvezza Int +6, Wis +4
Abilità Arcano +6, Storia +6
Senses passive Percezione 11
Linguaggi any four languages
Challenge 6 (2,300 XP)
Lancio di incantesimi. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligenza (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation 1st level (4 slots): detect magic, mage armor, magic missile, shield 2nd level (3 slots): misty step, suggestion 3rd level (3 slots): counterspell, fireball, fly 4th level (3 slots): greater invisibility, ice storm 5th level (1 slot): cone of cold
- Actions
Dagger. Melee or Arma a Distanza Attacco: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Colpito: 4 (1d4 + 1) piercing damage.
Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.