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Golem di Ferro: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Iron Golem (formattato)
Traduzione mostri: Iron Golem
Riga 2: Riga 2:
''Large construct, unaligned''
''Large construct, unaligned''


'''Armor Class''' 20 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 20 (natural armor)


'''Hit Points''' 210 (20d10+100)
'''Punti Ferita''' 210 (20d10+100)


'''Speed''' 30 ft.
'''Velocità''' 30 ft.


{| class="wikitable"
| STR     | DEX   | CON     | INT   | WIS     | CHA   |
! STR
|---------|--------|---------|--------|---------|--------|
| DEX
| 24 (+7) | 9 (-1) | 20 (+5) | 3 (-4) | 11 (+0) | 1 (-5) |
| CON
| INT
| WIS
| CHA
! ---------
| --------
| ---------
| --------
| ---------
| --------
! 24 (+7)
| 9 (-1)
| 20 (+5)
| 3 (-4)
| 11 (+0)
| 1 (-5)
|}


'''Damage Immunities''' fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
'''Danno Immunities''' fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine


'''Condition Immunities''' charmed, exhaustion, frightened, paralyzed, petrified, poisoned
'''Condition Immunities''' charmed, exhaustion, frightened, paralyzed, petrified, poisoned


'''Senses''' darkvision 120 ft., passive Perception 10
'''Senses''' darkvision 120 ft., passive Percezione 10


'''Languages''' understands the languages of its creator but can't speak
'''Linguaggi''' understands the languages of its creator but can't speak


'''Challenge''' 16 (15,000 XP)
'''Challenge''' 16 (15,000 XP)


****'''Fire Absorption'''**'''. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
'''''Fire Absorption'''''. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.


'''**'''Immutable Form'''**'''. The golem is immune to any spell or effect that would alter its form.
'''''Immutable Form'''''. The golem is immune to any spell or effect that would alter its form.


'''**'''Magic Resistance'''**'''. The golem has advantage on saving throws against spells and other magical effects.
'''''Magic Resistenza'''''. The golem has advantage on saving throws against spells and other magical effects.


'''**'''Magic Weapons'''**'''. The golem's weapon attacks are magical.
'''''Magic Armi'''''. The golem's weapon attacks are magical.


###### Actions
###### Actions


'''**'''Multiattack'''**'''. The golem makes two melee attacks.
'''''Multiattack'''''. The golem makes two melee attacks.


'''**'''Slam'''**'''. ''Melee Weapon Attack:'' +13 to hit, reach 5 ft., one target. ''Hit:'' 20 (3d8+7) bludgeoning damage.
'''''Slam'''''. ''Arma da Mischia Attacco:'' +13 to hit, reach 5 ft., one target. ''Colpito:'' 20 (3d8+7) bludgeoning damage.


'''**'''Sword'''**'''. ''Melee Weapon Attack:'' +13 to hit, reach 10 ft., one target. ''Hit:'' 23 (3d10+7) slashing damage.
'''''Sword'''''. ''Arma da Mischia Attacco:'' +13 to hit, reach 10 ft., one target. ''Colpito:'' 23 (3d10+7) slashing damage.


'''**'''Poison Breath (Recharge 6)'''****. The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
'''''Poison Breath (Recharge 6)'''''. The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Costituzione saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Iron Golem -->

Versione delle 15:00, 3 lug 2026

Iron Golem

Large construct, unaligned

classe Armatura 20 (natural armor)

Punti Ferita 210 (20d10+100)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|--------| | 24 (+7) | 9 (-1) | 20 (+5) | 3 (-4) | 11 (+0) | 1 (-5) |

Danno Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 120 ft., passive Percezione 10

Linguaggi understands the languages of its creator but can't speak

Challenge 16 (15,000 XP)

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistenza. The golem has advantage on saving throws against spells and other magical effects.

Magic Armi. The golem's weapon attacks are magical.

            1. Actions

Multiattack. The golem makes two melee attacks.

Slam. Arma da Mischia Attacco: +13 to hit, reach 5 ft., one target. Colpito: 20 (3d8+7) bludgeoning damage.

Sword. Arma da Mischia Attacco: +13 to hit, reach 10 ft., one target. Colpito: 23 (3d10+7) slashing damage.

Poison Breath (Recharge 6). The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Costituzione saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.