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| *7°-level Evocazione*
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| '''Tempo di Lancio:''' 1 azione
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| '''Gittata:''' 150 metri
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| '''Componenti:''' V, S, M (a tiny ball of bat guano and sulfur)
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| '''Durata:''' concentrazione, up to 1 minuto
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| A beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration. When the spell ends, either because your concentrazione is broken or because you decide to end it, the bead blossoms with a low roar into an explosion of flame that spreads around corners. Each creature in a 20-foot radius sphere centered on that point must make a Dexterity tiro salvezza. A creature takes fuoco damage equal to the total accumulated damage on a failed save, or half as much damage on a successful one.
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| The spell's base damage is 12d6. If at the end of your turn the bead has not yet detonated, the damage increases by 1d6.
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| If the glowing bead is touched before the interval has expired, the creature touching it must make a Dexterity tiro salvezza. On a failed save, the spell ends immediately, causing the bead to erupt in flame. On a successful save, the creature can throw the bead up to 40 metri. When it strikes a creature or a solid object, the spell ends, and the bead explodes.
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| The fuoco damages objects in the area and ignites flammable objects that aren't being worn or carried.
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| '''*At Higher Levels'''*. When you cast this spell using a slot incantesimo of 8th level or higher, the base damage increases by 1d6 for each slot level above 7th.
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| [[Categoria:Incantesimi]]
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| [[Categoria:SRD_5.1]]
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| {{Licenza|versione=5.1}}
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| <!-- Import bulk SRD 5.1 Incantesimi -->
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