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Capra Gigante: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Giant Goat (formattato)
Traduzione mostri: Giant Goat
Riga 1: Riga 1:
=== Giant Goat ===
=== Gigante Goat ===
''Large beast, unaligned''
''Large beast, unaligned''


'''Armor Class''' 11 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 11 (natural armor)


'''Hit Points''' 19 (3d10+3)
'''Punti Ferita''' 19 (3d10+3)


'''Speed''' 40 ft.
'''Velocità''' 40 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 17 (+3) | 11 (+0) | 12 (+1) | 3 (-4) | 12 (+1) | 6 (-2) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 17 (+3)
| 11 (+0)
| 12 (+1)
| 3 (-4)
| 12 (+1)
| 6 (-2)
|}


'''Senses''' passive Perception 11
'''Senses''' passive Percezione 11


'''Languages''' -
'''Linguaggi''' -


'''Challenge''' 1/2 (100 XP)
'''Challenge''' 1/2 (100 XP)


****'''Charge'''**'''. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
'''''Charge'''''. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Forza saving throw or be knocked prone.


'''**'''Sure-Footed'''**'''. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
'''''Sure-Footed'''''. The goat has advantage on Forza and Destrezza saving throws made against effects that would knock it prone.


###### Actions
###### Actions


'''**'''Ram'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 8 (2d4+3) bludgeoning damage.
'''''Ram'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 8 (2d4+3) bludgeoning damage.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Giant Goat -->

Versione delle 15:00, 3 lug 2026

Gigante Goat

Large beast, unaligned

classe Armatura 11 (natural armor)

Punti Ferita 19 (3d10+3)

Velocità 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 11 (+0) | 12 (+1) | 3 (-4) | 12 (+1) | 6 (-2) |

Senses passive Percezione 11

Linguaggi -

Challenge 1/2 (100 XP)

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Forza saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Forza and Destrezza saving throws made against effects that would knock it prone.

            1. Actions

Ram. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 8 (2d4+3) bludgeoning damage.

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