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Forme Animali: differenze tra le versioni

Da D&D Next.
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Etichetta: Sostituito
Riga 1: Riga 1:
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*8°-level Trasmutazione*
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'''Tempo di Lancio:''' 1 azione
 
'''Gittata:''' 30 metri
 
'''Componenti:''' V, S
 
'''Durata:''' concentrazione, up to 24 ore
 
Your magic turns others into beasts. Choose any number of willing creatures that you can see within range. You transform each target into the form of a Large or smaller beast with a challenge rating of 4 or lower. On subsequent turns, you can use your azione to transform affected creatures into new forms.
 
The transformation lasts for the duration for each target, or until the target drops to 0 punti ferita or dies. You can choose a different form for each target. A target's game statistics are replaced by the statistics of the chosen beast, though the target retains its alignment and Intelligence, Wisdom, and Charisma scores. The target assumes the punti ferita of its new form, and when it reverts to its normal form, it returns to the number of punti ferita it had before it transformed. If it reverts as a result of dropping to 0 punti ferita, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 punti ferita, it isn't knocked unconscious. The creature is limited in the actions it can perform by the nature of its new form, and it can't speak or cast spells.
 
The target's gear melds into the new form. The target can't activate, wield, or otherwise benefit from any of its equipment.
 
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
 
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Versione delle 13:15, 7 lug 2026