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| Riga 1: |
Riga 1: |
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| *2°-level Coniurazione*
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| '''Tempo di Lancio:''' 1 azione
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| '''Gittata:''' 60 metri
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| '''Componenti:''' V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)
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| '''Durata:''' concentrazione, up to 1 minuto
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| A 5-foot diameter sphere of fuoco appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 metri of the sphere must make a Dexterity tiro salvezza. The creature takes 2d6 fuoco damage on a failed save, or half as much damage on a successful one.
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| As a bonus azione, you can move the sphere up to 30 metri. If you ram the sphere into a creature, that creature must make the tiro salvezza against the sphere's damage, and the sphere stops moving this turn.
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| When you move the sphere, you can direct it over barriers up to 5 metri tall and jump it across pits up to 10 metri wide. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 metri.
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| *'''At Higher Levels'''*. When you cast this spell using a slot incantesimo of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
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| [[Categoria:Incantesimi]]
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| [[Categoria:SRD_5.1]]
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| {{Licenza|versione=5.1}}
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| <!-- Import bulk SRD 5.1 spells -->
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