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Disintegrare: differenze tra le versioni

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*6°-level Trasmutazione*
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'''Tempo di Lancio:''' 1 azione
 
'''Gittata:''' 60 metri
 
'''Componenti:''' V, S, M (a lodestone and a pinch of dust)
 
'''Durata:''' Istantanea
 
A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by *wall of force*.
 
A creature targeted by this spell must make a Dexterity tiro salvezza. On a failed save, the target takes 10d6 + 40 force damage. The target is disintegrated if this damage leaves it with 0 punti ferita.
 
A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a *true resurrection* or a *wish* spell.
 
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot cube portion of it. A magic item is unaffected by this spell.
 
*'''At Higher Levels'''*. When you cast this spell using a slot incantesimo of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.
 
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
 
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Versione delle 13:15, 7 lug 2026