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Chill Touch: differenze tra le versioni

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Versione delle 11:27, 7 lug 2026

  • Necromanzia cantrip*

Tempo di Lancio: 1 azione

Gittata: 120 metri

Componenti: V, S

Durata: 1 round

You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain punti ferita until the start of your next turn. Until then, the hand clings to the target.

If you hit an undead target, it also has svantaggio on attack rolls against you until the end of your next turn.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.