Erinni (Diavolo): differenze tra le versioni
Reimport Monsters: Erinyes (Devil) (formattato) |
Traduzione mostri: Erinyes (Devil) |
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| Riga 1: | Riga 1: | ||
=== Erinyes ( | === Erinyes (Diavolo) === | ||
''Medium fiend (devil), lawful evil'' | ''Medium fiend (devil), lawful evil'' | ||
''' | '''[[:Categoria:Classi|classe]] Armatura''' 18 (plate) | ||
''' | '''Punti Ferita''' 153 (18d8+72) | ||
''' | '''Velocità''' 30 ft., fly 60 ft. | ||
| STR | DEX | CON | INT | WIS | CHA | | |||
|---------|---------|---------|---------|---------|---------| | |||
| DEX | | 18 (+4) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 18 (+4) | | ||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| 16 (+3) | |||
| 18 (+4) | |||
| 14 (+2) | |||
| 14 (+2) | |||
| 18 (+4) | |||
| | |||
''' | '''Tiri Salvezza''' Dex +7, Con +8, Wis +6, Cha +8 | ||
''' | '''Danno Resistances''' cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered | ||
''' | '''Danno Immunities''' fire, poison | ||
'''Condition Immunities''' poisoned | '''Condition Immunities''' poisoned | ||
'''Senses''' truesight 120 ft., passive | '''Senses''' truesight 120 ft., passive Percezione 12 | ||
''' | '''Linguaggi''' Infernal, telepathy 120 ft. | ||
'''Challenge''' 12 (8,400 XP) | '''Challenge''' 12 (8,400 XP) | ||
'''''Hellish Armi'''''. The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks). | |||
'' | '''''Magic Resistenza'''''. The erinyes has advantage on saving throws against spells and other magical effects. | ||
###### Actions | ###### Actions | ||
'' | '''''Multiattack'''''. The erinyes makes three attacks. | ||
'' | '''''Longsword'''''. ''Arma da Mischia Attacco:'' +8 to hit, reach 5 ft., one target. ''Colpito:'' 8 (1d8+4) slashing damage, or 9 (1d10+4) slashing damage if used with two hands, plus 13 (3d8) poison damage. | ||
'' | '''''Longbow'''''. ''Arma a Distanza Attacco:'' +7 to hit, range 150/600 ft., one target. ''Colpito:'' 7 (1d8+3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Costituzione saving throw or be poisoned. The poison lasts until it is removed by the ''lesser restoration'' spell or similar magic. | ||
###### Reactions | ###### Reactions | ||
''' | '''''Parry'''''. The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Erinyes (Devil) --> | |||
Versione delle 14:55, 3 lug 2026
Erinyes (Diavolo)
Medium fiend (devil), lawful evil
classe Armatura 18 (plate)
Punti Ferita 153 (18d8+72)
Velocità 30 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 18 (+4) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 18 (+4) |
Tiri Salvezza Dex +7, Con +8, Wis +6, Cha +8
Danno Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Danno Immunities fire, poison
Condition Immunities poisoned
Senses truesight 120 ft., passive Percezione 12
Linguaggi Infernal, telepathy 120 ft.
Challenge 12 (8,400 XP)
Hellish Armi. The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).
Magic Resistenza. The erinyes has advantage on saving throws against spells and other magical effects.
- Actions
Multiattack. The erinyes makes three attacks.
Longsword. Arma da Mischia Attacco: +8 to hit, reach 5 ft., one target. Colpito: 8 (1d8+4) slashing damage, or 9 (1d10+4) slashing damage if used with two hands, plus 13 (3d8) poison damage.
Longbow. Arma a Distanza Attacco: +7 to hit, range 150/600 ft., one target. Colpito: 7 (1d8+3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Costituzione saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.
- Reactions
Parry. The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.