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Elk: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Elk (formattato)
Traduzione mostri: Elk
Riga 2: Riga 2:
''Large beast, unaligned''
''Large beast, unaligned''


'''Armor Class''' 10
'''[[:Categoria:Classi|classe]] Armatura''' 10


'''Hit Points''' 13 (2d10+2)
'''Punti Ferita''' 13 (2d10+2)


'''Speed''' 50 ft.
'''Velocità''' 50 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT   | WIS     | CHA   |
! STR
|---------|---------|---------|--------|---------|--------|
| DEX
| 16 (+3) | 10 (+0) | 12 (+1) | 2 (-4) | 10 (+0) | 6 (-2) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 16 (+3)
| 10 (+0)
| 12 (+1)
| 2 (-4)
| 10 (+0)
| 6 (-2)
|}


'''Senses''' passive Perception 10
'''Senses''' passive Percezione 10


'''Languages''' -
'''Linguaggi''' -


'''Challenge''' 1/4 (50 XP)
'''Challenge''' 1/4 (50 XP)


****'''Charge'''**'''. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
'''''Charge'''''. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Forza saving throw or be knocked prone.


###### Actions
###### Actions


'''**'''Ram'''**'''. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d6+3) bludgeoning damage.
'''''Ram'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 6 (1d6+3) bludgeoning damage.


'''**'''Hooves'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one prone creature. ''Hit:'' 8 (2d4+3) bludgeoning damage.
'''''Hooves'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one prone creature. ''Colpito:'' 8 (2d4+3) bludgeoning damage.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Elk -->

Versione delle 14:55, 3 lug 2026

Elk

Large beast, unaligned

classe Armatura 10

Punti Ferita 13 (2d10+2)

Velocità 50 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 16 (+3) | 10 (+0) | 12 (+1) | 2 (-4) | 10 (+0) | 6 (-2) |

Senses passive Percezione 10

Linguaggi -

Challenge 1/4 (50 XP)

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Forza saving throw or be knocked prone.

            1. Actions

Ram. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 6 (1d6+3) bludgeoning damage.

Hooves. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one prone creature. Colpito: 8 (2d4+3) bludgeoning damage.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.