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Fanattico di Setta: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Cult Fanatic (formattato)
Traduzione mostri: Cult Fanatic
Riga 2: Riga 2:
''Medium humanoid (any race), any non-good alignment''
''Medium humanoid (any race), any non-good alignment''


'''Armor Class''' 13 (leather armor)
'''[[:Categoria:Classi|classe]] Armatura''' 13 (leather armor)


'''Hit Points''' 33 (6d8 + 6)
'''Punti Ferita''' 33 (6d8 + 6)


'''Speed''' 30 ft.
'''Velocità''' 30 ft.


{| class="wikitable"
| STR     | DEX     | CON     | INT     | WIS     | CHA     |
! STR
|---------|---------|---------|---------|---------|---------|
| DEX
| 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 11 (+0)
| 14 (+2)
| 12 (+1)
| 10 (+0)
| 13 (+1)
| 14 (+2)
|}


'''Skills''' Deception +4, Persuasion +4, Religion +2
'''Abilità''' Ingannare +4, Persuasione +4, Religione +2


'''Senses''' passive Perception 11
'''Senses''' passive Percezione 11


'''Languages''' any one language (usually Common)
'''Linguaggi''' any one language (usually Common)


'''Challenge''' 2 (450 XP)
'''Challenge''' 2 (450 XP)


****'''Dark Devotion'''**'''. The fanatic has advantage on saving throws against being charmed or frightened.
'''''Dark Devotion'''''. The fanatic has advantage on saving throws against being charmed or frightened.


'''**'''Spellcasting'''**'''. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:
'''''Lancio di [[:Categoria:Incantesimi|incantesimi]]'''''. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Saggezza (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:


Cantrips (at will): ''light'', ''sacred flame'', ''thaumaturgy''
Cantrips (at will): ''light'', ''sacred flame'', ''thaumaturgy''
Riga 47: Riga 30:
###### Actions
###### Actions


'''**'''Multiattack'''**'''. The fanatic makes two melee attacks.
'''''Multiattack'''''. The fanatic makes two melee attacks.


'''**'''Dagger'''****. ''Melee or Ranged Weapon Attack:'' +4 to hit, reach 5 ft. or range 20/60 ft., one creature. ''Hit:'' 4 (1d4 + 2) piercing damage.
'''''Dagger'''''. ''Melee or Arma a Distanza Attacco:'' +4 to hit, reach 5 ft. or range 20/60 ft., one creature. ''Colpito:'' 4 (1d4 + 2) piercing damage.


'''Fanatics''' are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.
'''Fanatics''' are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.
Riga 56: Riga 39:
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Cult Fanatic -->

Versione delle 14:55, 3 lug 2026

Cult Fanatic

Medium humanoid (any race), any non-good alignment

classe Armatura 13 (leather armor)

Punti Ferita 33 (6d8 + 6)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |

Abilità Ingannare +4, Persuasione +4, Religione +2

Senses passive Percezione 11

Linguaggi any one language (usually Common)

Challenge 2 (450 XP)

Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.

Lancio di incantesimi. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Saggezza (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy 1st level (4 slots): command, inflict wounds, shield of faith 2nd level (3 slots): hold person, spiritual weapon

            1. Actions

Multiattack. The fanatic makes two melee attacks.

Dagger. Melee or Arma a Distanza Attacco: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Colpito: 4 (1d4 + 2) piercing damage.

Fanatics are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.