Dominate Monster: differenze tra le versioni
Import bulk SRD 5.1 IT Etichetta: Rimosso redirect |
Import bulk SRD 5.1 |
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| Riga 1: | Riga 1: | ||
*8°- | |||
*8°-level Ammaliamento* | |||
'''Tempo di Lancio:''' 1 azione | '''Tempo di Lancio:''' 1 azione | ||
'''Gittata:''' | '''Gittata:''' 60 metri | ||
'''Componenti:''' V, S | '''Componenti:''' V, S | ||
'''Durata:''' concentrazione, | '''Durata:''' concentrazione, up to 1 ora | ||
You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom tiro salvezza or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has vantaggio on the tiro salvezza. | |||
While the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no azione required), which it does its best to obey. You can specify a simple and general course of azione, such as "Attack that creature," "Run over there," or "Fetch that object." If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability. | |||
You can use your azione to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reazione, but this requires you to use your own reazione as well. | |||
Each time the target takes damage, it makes a new Wisdom tiro salvezza against the spell. If the tiro salvezza succeeds, the spell ends. | |||
*''' | *'''At Higher Levels'''*. When you cast this spell with a 9th-level slot incantesimo, the duration is concentrazione, up to 8 ore. | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD_5.1]] | [[Categoria:SRD_5.1]] | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
<!-- Import bulk SRD 5.1 Incantesimi --> | |||
Versione delle 11:17, 7 lug 2026
- 8°-level Ammaliamento*
Tempo di Lancio: 1 azione
Gittata: 60 metri
Componenti: V, S
Durata: concentrazione, up to 1 ora
You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom tiro salvezza or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has vantaggio on the tiro salvezza.
While the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no azione required), which it does its best to obey. You can specify a simple and general course of azione, such as "Attack that creature," "Run over there," or "Fetch that object." If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.
You can use your azione to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time, you can also cause the creature to use a reazione, but this requires you to use your own reazione as well.
Each time the target takes damage, it makes a new Wisdom tiro salvezza against the spell. If the tiro salvezza succeeds, the spell ends.
- At Higher Levels*. When you cast this spell with a 9th-level slot incantesimo, the duration is concentrazione, up to 8 ore.