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Cerchi di Ferro del Legame: differenze tra le versioni

Da D&D Next.
Nessun oggetto della modifica
 
Import SRD 5.2.1: Cerchi di Ferro del Legame
Riga 1: Riga 1:
{{Oggetto
|nome=Cerchi di Ferro del Legame
|rarita=Wondrous Item, Rare
|tipo=Wondrous Item, Rare
|richiede_sintonia=No
|descrizione=
This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can take a Magic action to throw the sphere at a Huge or smaller creature you can see within 60 feet of yourself. As the sphere moves through the air, it opens into a tangle of metal bands.


Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target has the Restrained condition until you take a Bonus Action to issue a command that releases it. Doing so or missing with the attack causes the bands to contract and become a sphere once more.
A creature that can touch the bands, including the one Restrained, can take an action to make a DC 20 Strength (Athletics) check to break the iron bands. On a successful check, the item is destroyed, and the Restrained creature is freed. On a failed check, any further attempts made by that creature automatically fail until 24 hours have elapsed.
Once the bands are used, they can't be used again until the next dawn.
}}
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Questa pagina è stata creata automaticamente dalla SRD 5.2.1.
Titolo originale: '''Iron Bands'''
Tipo: Wondrous Item, Rare
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[[Categoria:Oggetti Magici]]
[[Categoria:SRD_5.1]]

Versione delle 18:50, 6 lug 2026


Cerchi di Ferro del Legame
⚄  Wondrous Item, Rare
Rarità Wondrous Item, Rare
Sintonia No
Descrizione This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can take a Magic action to throw the sphere at a Huge or smaller creature you can see within 60 feet of yourself. As the sphere moves through the air, it opens into a tangle of metal bands.

Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your Proficiency Bonus. On a hit, the target has the Restrained condition until you take a Bonus Action to issue a command that releases it. Doing so or missing with the attack causes the bands to contract and become a sphere once more.

A creature that can touch the bands, including the one Restrained, can take an action to make a DC 20 Strength (Athletics) check to break the iron bands. On a successful check, the item is destroyed, and the Restrained creature is freed. On a failed check, any further attempts made by that creature automatically fail until 24 hours have elapsed.

Once the bands are used, they can't be used again until the next dawn.