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Shillelagh: differenze tra le versioni

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Nessun oggetto della modifica
Nessun oggetto della modifica
Riga 1: Riga 1:
=== Shillelagh ===
=== Shillelagh ===\
''Transmutation cantrip''
''Transmutation cantrip''\
 
\
'''Tempo di Lancio:''' 1 bonus azione
'''Tempo di Lancio:''' 1 bonus azione\
 
\
'''Gittata:''' Contatto
'''Gittata:''' Contatto\
 
\
'''Componenti:''' V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)
'''Componenti:''' V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\
 
\
'''Durata:''' 1 minuto
'''Durata:''' 1 minuto\
 
\
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, puoi use your caratteristica da incantatore instead of Forza for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, puoi use your caratteristica da incantatore instead of Forza for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.\
 
\
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}\
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]\
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]\


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<!-- it: Shillelagh -->

Versione delle 02:23, 4 lug 2026

=== Shillelagh ===\ Transmutation cantrip\ \ Tempo di Lancio: 1 bonus azione\ \ Gittata: Contatto\ \ Componenti: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\ \ Durata: 1 minuto\ \ The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, puoi use your caratteristica da incantatore instead of Forza for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.\ \

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.