Modify Memory: differenze tra le versioni
Traduzione italiana batch 7 Etichetta: Sostituito |
Nessun oggetto della modifica |
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=== | === Modificare Memoria === | ||
<!-- it: | ''5° livello, enchantment'' | ||
'''Tempo di Lancio:''' 1 azione | |||
'''Gittata:''' 9 m | |||
'''Componenti:''' V, S | |||
'''Durata:''' Concentrazione, fino a 1 minuto | |||
Tu attempt to reshape another creatura's memories. One creatura that puoi see must make a Saggezza tiro salvezza. If you are fighting the creatura, it has advantage on the tiro salvezza. On a failed save, the bersaglio becomes ammaliato by you for the duration. The ammaliato bersaglio is incapacitated and unaware of its surroundings, though it can still hear you. If it takes any damage or is bersaglioed by another spell, this spell ends, and none of the bersaglio's memories are modified. | |||
While this charm lasts, puoi affect the bersaglio's memory of an event that it experienced within the last 24 ore and that lasted no more than 10 minuti. Puoi permanently eliminate all memory of the event, allow the bersaglio to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event. | |||
Devi speak to the bersaglio to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description. If the spell ends before you have finished describing the modified memories, the creatura's memory isn't altered. Otherwise, the modified memories take hold when the spell ends. | |||
A modified memory doesn't necessarily affect how a creatura behaves, particularly if the memory contradicts the creatura's natural inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creatura enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a modified memory too nonsensical to affect a creatura in a significant manner. | |||
A ''rimuovi maledizione'' or ''restaurazione superiore'' spell cast on the bersaglio restores the creatura's true memory. | |||
'''''At Higher Livelli'''''. If you cast this spell using a slot incantesimo of 6th level or higher, puoi alter the bersaglio's memories of an event that took place fino a 7 giorni ago (6th level), 30 giorni ago (7th level), 1 anno ago (8th level), or any time in the creatura's past (9th level). | |||
{{Licenza|versione=5.1}} | |||
[[Categoria:Incantesimi]] | |||
[[Categoria:SRD 5.1]] | |||
<!-- it: Modify_Memory --> | |||
{{Licenza|versione=5.1}} | |||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 02:21, 4 lug 2026
Modificare Memoria
5° livello, enchantment
Tempo di Lancio: 1 azione
Gittata: 9 m
Componenti: V, S
Durata: Concentrazione, fino a 1 minuto
Tu attempt to reshape another creatura's memories. One creatura that puoi see must make a Saggezza tiro salvezza. If you are fighting the creatura, it has advantage on the tiro salvezza. On a failed save, the bersaglio becomes ammaliato by you for the duration. The ammaliato bersaglio is incapacitated and unaware of its surroundings, though it can still hear you. If it takes any damage or is bersaglioed by another spell, this spell ends, and none of the bersaglio's memories are modified.
While this charm lasts, puoi affect the bersaglio's memory of an event that it experienced within the last 24 ore and that lasted no more than 10 minuti. Puoi permanently eliminate all memory of the event, allow the bersaglio to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event.
Devi speak to the bersaglio to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description. If the spell ends before you have finished describing the modified memories, the creatura's memory isn't altered. Otherwise, the modified memories take hold when the spell ends.
A modified memory doesn't necessarily affect how a creatura behaves, particularly if the memory contradicts the creatura's natural inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creatura enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a modified memory too nonsensical to affect a creatura in a significant manner.
A rimuovi maledizione or restaurazione superiore spell cast on the bersaglio restores the creatura's true memory.
At Higher Livelli. If you cast this spell using a slot incantesimo of 6th level or higher, puoi alter the bersaglio's memories of an event that took place fino a 7 giorni ago (6th level), 30 giorni ago (7th level), 1 anno ago (8th level), or any time in the creatura's past (9th level).