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Import Monsters_batch2: Phase Spider
 
Reimport Monsters: Phase Spider (formattato)
Riga 1: Riga 1:
### Phase Spider
=== Phase Spider ===
 
''Large monstrosity, unaligned''
*Large monstrosity, unaligned*


'''Armor Class''' 13 (natural armor)
'''Armor Class''' 13 (natural armor)
Riga 9: Riga 8:
'''Speed''' 30 ft., climb 30 ft.
'''Speed''' 30 ft., climb 30 ft.


| STR     | DEX     | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|---------|--------|
! STR
| 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 6 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 15 (+2)
| 15 (+2)
| 12 (+1)
| 6 (-2)
| 10 (+0)
| 6 (-2)
|}


'''Skills''' Stealth +6
'''Skills''' Stealth +6
Riga 21: Riga 37:
'''Challenge''' 3 (700 XP)
'''Challenge''' 3 (700 XP)


*'''Ethereal Jaunt'''*. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
****'''Ethereal Jaunt'''**'''. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.


*'''Spider Climb'''*. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
'''**'''Spider Climb'''**'''. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.


*'''Web Walker'''*. The spider ignores movement restrictions caused by webbing.
'''**'''Web Walker'''**'''. The spider ignores movement restrictions caused by webbing.


###### Actions
###### Actions


*'''Bite'''*. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (1d10+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
'''**'''Bite'''****. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 7 (1d10+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


A '''phase spider''' possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.
A '''phase spider''' possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:27, 3 lug 2026

Phase Spider

Large monstrosity, unaligned

Armor Class 13 (natural armor)

Hit Points 32 (5d10+5)

Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- --------- -------- 15 (+2) 15 (+2) 12 (+1) 6 (-2) 10 (+0) 6 (-2)

Skills Stealth +6

Senses darkvision 60 ft., passive Perception 10

Languages -

Challenge 3 (700 XP)

        • Ethereal Jaunt**. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.

**Spider Climb**. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

**Web Walker**. The spider ignores movement restrictions caused by webbing.

            1. Actions

**Bite****. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

A phase spider possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.