Lemure (Diavolo): differenze tra le versioni
Aspetto
Import Monsters_batch2: Lemure (Devil) |
Reimport Monsters: Lemure (Devil) (formattato) |
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| Riga 1: | Riga 1: | ||
=== Lemure (Devil) === | |||
''Medium fiend (devil), lawful evil'' | |||
'''Armor Class''' 7 | '''Armor Class''' 7 | ||
| Riga 9: | Riga 8: | ||
'''Speed''' 15 ft. | '''Speed''' 15 ft. | ||
| STR | {| class="wikitable" | ||
! STR | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
! --------- | |||
| -------- | |||
| --------- | |||
| -------- | |||
| --------- | |||
| -------- | |||
! 10 (+0) | |||
| 5 (-3) | |||
| 11 (+0) | |||
| 1 (-5) | |||
| 11 (+0) | |||
| 3 (-4) | |||
|} | |||
'''Damage Resistances''' cold | '''Damage Resistances''' cold | ||
| Riga 25: | Riga 41: | ||
'''Challenge''' 0 (10 XP) | '''Challenge''' 0 (10 XP) | ||
*'''Devil's Sight'''*. Magical darkness doesn't impede the lemure's darkvision. | ****'''Devil's Sight'''**'''. Magical darkness doesn't impede the lemure's darkvision. | ||
*'''Hellish Rejuvenation'''*. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a | '''**'''Hellish Rejuvenation'''**'''. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a ''bless'' spell cast on that creature or its remains are sprinkled with holy water. | ||
###### Actions | ###### Actions | ||
*'''Fist'''*. | '''**'''Fist'''****. ''Melee Weapon Attack:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 2 (1d4) bludgeoning damage. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 08:26, 3 lug 2026
Lemure (Devil)
Medium fiend (devil), lawful evil
Armor Class 7
Hit Points 13 (3d8)
Speed 15 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | -------- | --------- | -------- | --------- | -------- | 10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) |
|---|
Damage Resistances cold
Damage Immunities fire, poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages understands Infernal but can't speak
Challenge 0 (10 XP)
- Devil's Sight**. Magical darkness doesn't impede the lemure's darkvision.
**Hellish Rejuvenation**. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
- Actions
**Fist****. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.