Wereboar (Lycanthrope): differenze tra le versioni
Traduzione mostri: Wereboar (Lycanthrope) |
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=== Wereboar (Licantropo) === | === Wereboar (Licantropo) ===\n''Medium humanoid (human, shapechanger), neutral evil''\n\n'''[[:Categoria:Classi|classe]] Armatura''' 10 in humanoid form, 11 (natural armor) in boar or hybrid form\n\n'''Punti Ferita''' 78 (12d8+24)\n\n'''Velocità''' 9 m (12 m in boar form)\n\n| STR | DEX | CON | INT | WIS | CHA |\n|---------|---------|---------|---------|---------|--------|\n| 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |\n\n'''Abilità''' Percezione +2\n\n'''Danno Immunities''' contundenti, perforanti, and taglienti from nonmagical attacks not made with silvered weapons\n\n'''Sensi''' passive Percezione 12\n\n'''Linguaggi''' Comune (non può speak in boar form)\n\n'''Grado di Sfida''' 4 (1,100 XP)\n\n'''''Cambiaforma'''''. The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying non è transformed. It reverts to its true form if it dies.\n\n'''''Carica (Boar or Hybrid Form Only)'''''. If the wereboar moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) taglienti damage. If the target is a creature, it must succeed on a DC 13 Forza tiro salvezza or be knocked prone.\n\n'''''Implacabile (Recharges after a Short or Long Rest)'''''. If the wereboar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.\n\n###### Actions\n\n'''''Multiattacco (Umanoide or Hybrid Form Only)'''''. The wereboar makes two attacks, only one of which can be with its tusks.\n\n'''''Maul (Umanoide or Hybrid Form Only)'''''. ''Arma da Mischia Attacco:'' +5 per colpire, portata 2 m, un bersaglio. ''Colpito:'' 10 (2d6+3) contundenti damage.\n\n'''''Tusks (Boar or Hybrid Form Only)'''''. ''Arma da Mischia Attacco:'' +5 per colpire, portata 2 m, un bersaglio. ''Colpito:'' 10 (2d6+3) taglienti damage. If the target is a humanoid, it must succeed on a DC 12 Costituzione tiro salvezza or be cursed with wereboar lycanthropy.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]\n<!-- Originale: Wereboar (Lycanthrope) --> | ||
''Medium humanoid (human, shapechanger), neutral evil'' | |||
'''[[:Categoria:Classi|classe]] Armatura''' 10 in humanoid form, 11 (natural armor) in boar or hybrid form | |||
'''Punti Ferita''' 78 (12d8+24) | |||
'''Velocità''' | |||
| STR | DEX | CON | INT | WIS | CHA | | |||
|---------|---------|---------|---------|---------|--------| | |||
| 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | | |||
'''Abilità''' Percezione +2 | |||
'''Danno Immunities''' | |||
''' | |||
'''Linguaggi''' | |||
''' | |||
''''' | |||
''''' | |||
''''' | |||
###### Actions | |||
''''' | |||
'''''Maul (Umanoide or Hybrid Form Only)'''''. ''Arma da Mischia Attacco:'' +5 | |||
'''''Tusks (Boar or Hybrid Form Only)'''''. ''Arma da Mischia Attacco:'' +5 | |||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- | <!-- Tradotto AI 2026-07-03 --> | ||
Versione delle 21:15, 3 lug 2026
=== Wereboar (Licantropo) ===\nMedium humanoid (human, shapechanger), neutral evil\n\nclasse Armatura 10 in humanoid form, 11 (natural armor) in boar or hybrid form\n\nPunti Ferita 78 (12d8+24)\n\nVelocità 9 m (12 m in boar form)\n\n| STR | DEX | CON | INT | WIS | CHA |\n|---------|---------|---------|---------|---------|--------|\n| 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |\n\nAbilità Percezione +2\n\nDanno Immunities contundenti, perforanti, and taglienti from nonmagical attacks not made with silvered weapons\n\nSensi passive Percezione 12\n\nLinguaggi Comune (non può speak in boar form)\n\nGrado di Sfida 4 (1,100 XP)\n\nCambiaforma. The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying non è transformed. It reverts to its true form if it dies.\n\nCarica (Boar or Hybrid Form Only). If the wereboar moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) taglienti damage. If the target is a creature, it must succeed on a DC 13 Forza tiro salvezza or be knocked prone.\n\nImplacabile (Recharges after a Short or Long Rest). If the wereboar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.\n\n###### Actions\n\nMultiattacco (Umanoide or Hybrid Form Only). The wereboar makes two attacks, only one of which can be with its tusks.\n\nMaul (Umanoide or Hybrid Form Only). Arma da Mischia Attacco: +5 per colpire, portata 2 m, un bersaglio. Colpito: 10 (2d6+3) contundenti damage.\n\nTusks (Boar or Hybrid Form Only). Arma da Mischia Attacco: +5 per colpire, portata 2 m, un bersaglio. Colpito: 10 (2d6+3) taglienti damage. If the target is a humanoid, it must succeed on a DC 12 Costituzione tiro salvezza or be cursed with wereboar lycanthropy.\n\n
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