Vai al contenuto

Hell Hound: differenze tra le versioni

Da D&D Next.
Import Monsters_batch2: Hell Hound
 
Reimport Monsters: Hell Hound (formattato)
Riga 1: Riga 1:
## Hell Hound
== Hell Hound ==
 
''Medium fiend, lawful evil''
*Medium fiend, lawful evil*


'''Armor Class''' 15 (natural armor)
'''Armor Class''' 15 (natural armor)
Riga 9: Riga 8:
'''Speed''' 50 ft.
'''Speed''' 50 ft.


| STR     | DEX     | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|---------|--------|
! STR
| 17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 6 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 17 (+3)
| 12 (+1)
| 14 (+2)
| 6 (-2)
| 13 (+1)
| 6 (-2)
|}


'''Skills''' Perception +5
'''Skills''' Perception +5
Riga 23: Riga 39:
'''Challenge''' 3 (700 XP)
'''Challenge''' 3 (700 XP)


*'''Keen Hearing and Smell'''*. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
****'''Keen Hearing and Smell'''**'''. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.


*'''Pack Tactics'''*. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
'''**'''Pack Tactics'''**'''. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.


###### Actions
###### Actions


*'''Bite'''*. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.
'''**'''Bite'''**'''. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.
 
'''**'''Fire Breath (Recharge 5-6)'''****. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.


*'''Fire Breath (Recharge 5-6)'''*. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Hell Hound

Medium fiend, lawful evil

Armor Class 15 (natural armor)

Hit Points 45 (7d8+14)

Speed 50 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- --------- -------- 17 (+3) 12 (+1) 14 (+2) 6 (-2) 13 (+1) 6 (-2)

Skills Perception +5

Damage Immunities fire

Senses darkvision 60 ft., passive Perception 15

Languages understands Infernal but can't speak it

Challenge 3 (700 XP)

        • Keen Hearing and Smell**. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

**Pack Tactics**. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.

            1. Actions

**Bite**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.

**Fire Breath (Recharge 5-6)****. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.