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Balor (Demone): differenze tra le versioni

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Traduzione mostri: Balor (Demon)
Traduzione mostri: Balor_(Demon)
Riga 1: Riga 1:
=== Balor (Demone) ===
<!-- Tradotto AI: Balor_(Demon) -->\n=== Balor (Demone) ===
''Huge fiend (demon), chaotic evil''
''Enorme immondo (demon), caotico malvagio''


'''[[:Categoria:Classi|classe]] Armatura''' 19 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 19 (armatura naturale)


'''Punti Ferita''' 262 (21d12+126)
'''Punti Ferita''' 262 (21d12+126)


'''Velocità''' 40 ft., fly 80 ft.
'''Velocità''' 40 m, fly 80 m


| STR     | DEX     | CON     | INT    | WIS     | CHA     |
| FOR     | DES     | COS     | INT    | SAG     | CAR     |
|---------|---------|---------|---------|---------|---------|
|---------|---------|---------|---------|---------|---------|
| 26 (+8) | 15 (+2) | 22 (+6) | 20 (+5) | 16 (+3) | 22 (+6) |
| 26 (+8) | 15 (+2) | 22 (+6) | 20 (+5) | 16 (+3) | 22 (+6) |
Riga 14: Riga 14:
'''Tiri Salvezza''' Str +14, Con +12, Wis +9, Cha +12
'''Tiri Salvezza''' Str +14, Con +12, Wis +9, Cha +12


'''Danno Resistances''' cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' freddo, fulmine; contundente, perforante, e tagliente from nonmagical attacks


'''Danno Immunities''' fire, poison
'''Danno Immunities''' fuoco, veleno


'''Condition Immunities''' poisoned
'''Immunità alle Condizioni''' avvelenato


'''Senses''' truesight 120 ft., passive Percezione 13
'''Sensi''' vista del vero 120 m, passive Percezione 13


'''Linguaggi''' Abyssal, telepathy 120 ft.
'''Linguaggi''' Abyssal, telepathy 120 m


'''Challenge''' 19 (22,000 XP)
'''Grado Sfida''' 19 (22,000 PE)


'''''Death Throes'''''. When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Destrezza saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons.
'''''Death Throes'''''. When the balor dies, it explodes, e each creature within 30 feet di it must make un DC 20 Destrezza saving throw, taking 70 (20d6) fuoco damage on un failed save, o half as much damage on un successful one. Il explosion ignites flammable objects in that area that aren't being worn o carried, e it destroys the balor's weapons.


'''''Fire Aura'''''. At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
'''''Fire Aura'''''. At the start di each di the balor's turns, each creature within 5 feet di it takes 10 (3d6) fuoco damage, e flammable objects in the aura that aren't being worn o carried ignite. A creature that touches the balor o hits it con un melee attack while within 5 feet di it takes 10 (3d6) fuoco damage.


'''''Magic Resistenza'''''. The balor has advantage on saving throws against spells and other magical effects.
'''''Magic Resistenza'''''. Il balor ha advantage on saving throws against spells e other magical effects.


'''''Magic Armi'''''. The balor's weapon attacks are magical.
'''''Magic Armi'''''. Il balor's weapon attacks sono magical.


###### Actions
###### Azioni


'''''Multiattack'''''. The balor makes two attacks: one with its longsword and one with its whip.
'''''Multiattacco'''''. Il balor makes two attacks: one con sua spada lunga e one con sua frusta.


'''''Longsword'''''. ''Arma da Mischia Attacco:'' +14 to hit, reach 10 ft., one target. ''Colpito:'' 21 (3d8+8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.
'''''Longsword'''''. ''Arma da Mischia Attacco:'' +14 per colpire, portata 10 m, un bersaglio. ''Colpito:'' 21 (3d8+8) tagliente damage plus 13 (3d8) fulmine damage. If the balor scores un critical hit, it rolls damage dice three times, instead di twice.


'''''Whip'''''. ''Arma da Mischia Attacco:'' +14 to hit, reach 30 ft., one target. ''Colpito:'' 15 (2d6+8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Forza saving throw or be pulled up to 25 feet toward the balor.
'''''Whip'''''. ''Arma da Mischia Attacco:'' +14 per colpire, portata 30 m, un bersaglio. ''Colpito:'' 15 (2d6+8) tagliente damage plus 10 (3d6) fuoco damage, e the target must succeed on un DC 20 Forza saving throw o be pulled up to 25 feet toward the balor.


'''''Teleport'''''. The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
'''''Teleport'''''. Il balor magically teleports, along con any equipment it è wearing o carrying, up to 120 feet to un unoccupied space it can see.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}

Versione delle 20:04, 3 lug 2026

\n=== Balor (Demone) === Enorme immondo (demon), caotico malvagio

classe Armatura 19 (armatura naturale)

Punti Ferita 262 (21d12+126)

Velocità 40 m, fly 80 m

| FOR | DES | COS | INT | SAG | CAR | |---------|---------|---------|---------|---------|---------| | 26 (+8) | 15 (+2) | 22 (+6) | 20 (+5) | 16 (+3) | 22 (+6) |

Tiri Salvezza Str +14, Con +12, Wis +9, Cha +12

Danno Resistances freddo, fulmine; contundente, perforante, e tagliente from nonmagical attacks

Danno Immunities fuoco, veleno

Immunità alle Condizioni avvelenato

Sensi vista del vero 120 m, passive Percezione 13

Linguaggi Abyssal, telepathy 120 m

Grado Sfida 19 (22,000 PE)

Death Throes. When the balor dies, it explodes, e each creature within 30 feet di it must make un DC 20 Destrezza saving throw, taking 70 (20d6) fuoco damage on un failed save, o half as much damage on un successful one. Il explosion ignites flammable objects in that area that aren't being worn o carried, e it destroys the balor's weapons.

Fire Aura. At the start di each di the balor's turns, each creature within 5 feet di it takes 10 (3d6) fuoco damage, e flammable objects in the aura that aren't being worn o carried ignite. A creature that touches the balor o hits it con un melee attack while within 5 feet di it takes 10 (3d6) fuoco damage.

Magic Resistenza. Il balor ha advantage on saving throws against spells e other magical effects.

Magic Armi. Il balor's weapon attacks sono magical.

            1. Azioni

Multiattacco. Il balor makes two attacks: one con sua spada lunga e one con sua frusta.

Longsword. Arma da Mischia Attacco: +14 per colpire, portata 10 m, un bersaglio. Colpito: 21 (3d8+8) tagliente damage plus 13 (3d8) fulmine damage. If the balor scores un critical hit, it rolls damage dice three times, instead di twice.

Whip. Arma da Mischia Attacco: +14 per colpire, portata 30 m, un bersaglio. Colpito: 15 (2d6+8) tagliente damage plus 10 (3d6) fuoco damage, e the target must succeed on un DC 20 Forza saving throw o be pulled up to 25 feet toward the balor.

Teleport. Il balor magically teleports, along con any equipment it è wearing o carrying, up to 120 feet to un unoccupied space it can see.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.