Melma Grigia: differenze tra le versioni
Import Monsters_batch2: Gray Ooze |
Reimport Monsters: Gray Ooze (formattato) |
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| Riga 1: | Riga 1: | ||
=== Gray Ooze === | |||
''Medium ooze, unaligned'' | |||
'''Armor Class''' 8 | '''Armor Class''' 8 | ||
| Riga 9: | Riga 8: | ||
'''Speed''' 10 ft., climb 10 ft. | '''Speed''' 10 ft., climb 10 ft. | ||
| STR | {| class="wikitable" | ||
! STR | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
! --------- | |||
| -------- | |||
| --------- | |||
| -------- | |||
| -------- | |||
| -------- | |||
! 12 (+1) | |||
| 6 (-2) | |||
| 16 (+3) | |||
| 1 (-5) | |||
| 6 (-2) | |||
| 2 (-4) | |||
|} | |||
'''Skills''' Stealth +2 | '''Skills''' Stealth +2 | ||
| Riga 25: | Riga 41: | ||
'''Challenge''' 1/2 (100 XP) | '''Challenge''' 1/2 (100 XP) | ||
*'''Amorphous'''*. The ooze can move through a space as narrow as 1 inch wide without squeezing. | ****'''Amorphous'''**'''. The ooze can move through a space as narrow as 1 inch wide without squeezing. | ||
*'''Corrode Metal'''*. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. | '''**'''Corrode Metal'''**'''. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. | ||
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round. | The ooze can eat through 2-inch-thick, nonmagical metal in 1 round. | ||
*'''False Appearance'''*. While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock. | '''**'''False Appearance'''**'''. While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock. | ||
###### Actions | ###### Actions | ||
*'''Pseudopod'''*. | '''**'''Pseudopod'''****. ''Melee Weapon Attack:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d6+1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 08:26, 3 lug 2026
Gray Ooze
Medium ooze, unaligned
Armor Class 8
Hit Points 22 (3d8+9)
Speed 10 ft., climb 10 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | -------- | --------- | -------- | -------- | -------- | 12 (+1) | 6 (-2) | 16 (+3) | 1 (-5) | 6 (-2) | 2 (-4) |
|---|
Skills Stealth +2
Damage Resistances acid, cold, fire
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages -
Challenge 1/2 (100 XP)
- Amorphous**. The ooze can move through a space as narrow as 1 inch wide without squeezing.
**Corrode Metal**. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
**False Appearance**. While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
- Actions
**Pseudopod****. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.