Bacchetta del Legame: differenze tra le versioni
Aspetto
Reimport Treasure: Wand of Binding (formattato) Etichetta: Ripristino manuale |
Traduzione oggetti: Wand of Binding |
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| Riga 1: | Riga 1: | ||
=== | === Bacchetta of Binding === | ||
'' | ''Bacchetta, rare (requires attunement by a spellcaster)'' | ||
This wand has 7 charges for the following properties. It regains 1d6+1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. | This wand has 7 charges for the following properties. It regains 1d6+1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. | ||
'''''[[:Categoria:Incantesimi|incantesimi]]'''''. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): ''hold monster'' (5 charges) or ''hold person'' (2 charges). | |||
'' | '''''Assisted Escape'''''. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Oggetti Magici]] | [[Categoria:Oggetti Magici]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Wand of Binding --> | |||
Versione delle 15:20, 3 lug 2026
Bacchetta of Binding
Bacchetta, rare (requires attunement by a spellcaster)
This wand has 7 charges for the following properties. It regains 1d6+1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
incantesimi. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges).
Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.