Anello delle Stelle Cadenti: differenze tra le versioni
Reimport Treasure: Ring of Shooting Stars (formattato) Etichetta: Ripristino manuale |
Traduzione oggetti: Ring of Shooting Stars |
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| Riga 1: | Riga 1: | ||
=== | === Anello of Shooting Stars === | ||
'' | ''Anello, very rare (requires attunement outdoors at night)'' | ||
While wearing this ring in dim light or darkness, you can cast ''dancing lights'' and ''light'' from the ring at will. Casting either spell from the ring requires an action. | While wearing this ring in dim light or darkness, you can cast ''dancing lights'' and ''light'' from the ring at will. Casting either spell from the ring requires an action. | ||
| Riga 6: | Riga 6: | ||
The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn. | The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn. | ||
'''''Faerie Fire'''''. You can expend 1 charge as an action to cast ''faerie fire'' from the ring. | |||
'' | '''''Ball Lightning'''''. You can expend 2 charges as an action to create one to four 3-foot diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually. | ||
Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius. | Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius. | ||
As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 | As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Destrezza saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. | ||
'''Table- | '''Table- Anello of Shooting Stars''' | ||
| Spheres | Lightning Danno | | |||
|---------|------------------| | |||
| Lightning | | 4 | 2d4 | | ||
| 3 | 2d6 | | |||
| ------------------ | | 2 | 5d4 | | ||
| 1 | 4d12 | | |||
| 2d4 | | | | | ||
| 2d6 | |||
| 5d4 | |||
| 4d12 | |||
| | |||
| | |||
'' | '''''Shooting Stars'''''. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Destrezza saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Oggetti Magici]] | [[Categoria:Oggetti Magici]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
<!-- Originale: Ring of Shooting Stars --> | |||
Versione delle 15:20, 3 lug 2026
Anello of Shooting Stars
Anello, very rare (requires attunement outdoors at night)
While wearing this ring in dim light or darkness, you can cast dancing lights and light from the ring at will. Casting either spell from the ring requires an action.
The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn.
Faerie Fire. You can expend 1 charge as an action to cast faerie fire from the ring.
Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.
Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.
As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Destrezza saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created.
Table- Anello of Shooting Stars
| Spheres | Lightning Danno | |---------|------------------| | 4 | 2d4 | | 3 | 2d6 | | 2 | 5d4 | | 1 | 4d12 | | | |
Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Destrezza saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one.