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Deck of Illusions: differenze tra le versioni

Da D&D Next.
Reimport Treasure: Deck of Illusions (formattato)
Etichetta: Ripristino manuale
Traduzione oggetti: Deck of Illusions
Riga 6: Riga 6:
The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you.
The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you.


An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent.
An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligenza (Indagare) check. The creature then appears translucent.


The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again.
The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again.
Riga 12: Riga 12:
'''Table- Deck of Illusions'''
'''Table- Deck of Illusions'''


{| class="wikitable"
| Playing Card     | Illusion                         |
! Playing Card
|-------------------|----------------------------------|
| Illusion
| Ace of hearts     | Red dragon                       |
! -------------------
| King of hearts   | Knight and four guards           |
| ----------------------------------
| Queen of hearts   | Succubus or incubus             |
! Ace of hearts
| Jack of hearts   | [[Druido]]                            |
| Red dragon
| Ten of hearts     | Cloud giant                     |
! King of hearts
| Nine of hearts   | Ettin                           |
| Knight and four guards
| Eight of hearts   | Bugbear                         |
! Queen of hearts
| Two of hearts     | Goblin                           |
| Succubus or incubus
| Ace of diamonds   | Beholder                         |
! Jack of hearts
| King of diamonds | Archmage and mage apprentice     |
| Druid
| Queen of diamonds | Night hag                       |
! Ten of hearts
| Jack of diamonds | Assassin                         |
| Cloud giant
| Ten of diamonds   | Fire giant                       |
! Nine of hearts
| Nine of diamonds | Ogre mage                       |
| Ettin
| Eight of diamonds | Gnoll                           |
! Eight of hearts
| Two of diamonds   | Kobold                           |
| Bugbear
| Ace of spades     | Lich                             |
! Two of hearts
| King of spades   | Priest and two acolytes         |
| Goblin
| Queen of spades   | Medusa                           |
! Ace of diamonds
| Jack of spades   | Veteran                         |
| Beholder
| Ten of spades     | Frost giant                     |
! King of diamonds
| Nine of spades   | Troll                           |
| Archmage and mage apprentice
| Eight of spades   | Hobgoblin                       |
! Queen of diamonds
| Two of spades     | Goblin                           |
| Night hag
| Ace of clubs     | Iron golem                       |
! Jack of diamonds
| King of clubs     | Bandit captain and three bandits |
| Assassin
| Queen of clubs   | Erinyes                         |
! Ten of diamonds
| Jack of clubs     | Berserker                       |
| Fire giant
| Ten of clubs     | Hill giant                       |
! Nine of diamonds
| Nine of clubs     | Ogre                             |
| Ogre mage
| Eight of clubs   | Orco                              |
! Eight of diamonds
| Two of clubs     | Kobold                           |
| Gnoll
| Jokers (2)       | You (the deck's owner)           |
! Two of diamonds
|                   |                                  |
| Kobold
! Ace of spades
| Lich
! King of spades
| Priest and two acolytes
! Queen of spades
| Medusa
! Jack of spades
| Veteran
! Ten of spades
| Frost giant
! Nine of spades
| Troll
! Eight of spades
| Hobgoblin
! Two of spades
| Goblin
! Ace of clubs
| Iron golem
! King of clubs
| Bandit captain and three bandits
! Queen of clubs
| Erinyes
! Jack of clubs
| Berserker
! Ten of clubs
| Hill giant
! Nine of clubs
| Ogre
! Eight of clubs
| Orc
! Two of clubs
| Kobold
! Jokers (2)
| You (the deck's owner)
!
|  
|}


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Oggetti Magici]]
[[Categoria:Oggetti Magici]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Deck of Illusions -->

Versione delle 15:10, 3 lug 2026

Deck of Illusions

Wondrous item, uncommon

This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20-1 cards.

The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you.

An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligenza (Indagare) check. The creature then appears translucent.

The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again.

Table- Deck of Illusions

| Playing Card | Illusion | |-------------------|----------------------------------| | Ace of hearts | Red dragon | | King of hearts | Knight and four guards | | Queen of hearts | Succubus or incubus | | Jack of hearts | Druido | | Ten of hearts | Cloud giant | | Nine of hearts | Ettin | | Eight of hearts | Bugbear | | Two of hearts | Goblin | | Ace of diamonds | Beholder | | King of diamonds | Archmage and mage apprentice | | Queen of diamonds | Night hag | | Jack of diamonds | Assassin | | Ten of diamonds | Fire giant | | Nine of diamonds | Ogre mage | | Eight of diamonds | Gnoll | | Two of diamonds | Kobold | | Ace of spades | Lich | | King of spades | Priest and two acolytes | | Queen of spades | Medusa | | Jack of spades | Veteran | | Ten of spades | Frost giant | | Nine of spades | Troll | | Eight of spades | Hobgoblin | | Two of spades | Goblin | | Ace of clubs | Iron golem | | King of clubs | Bandit captain and three bandits | | Queen of clubs | Erinyes | | Jack of clubs | Berserker | | Ten of clubs | Hill giant | | Nine of clubs | Ogre | | Eight of clubs | Orco | | Two of clubs | Kobold | | Jokers (2) | You (the deck's owner) | | | |

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.