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Cubic Gate: differenze tra le versioni

Da D&D Next.
Reimport Treasure: Cubic Gate (formattato)
Etichetta: Ripristino manuale
Traduzione oggetti: Cubic Gate
Riga 2: Riga 2:
''Wondrous item, legendary''
''Wondrous item, legendary''


This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM.
This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Materiali Plane. The other sides are linked to planes determined by the GM.


You can use an action to press one side of the cube to cast the ''gate'' spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the ''plane shift'' spell (save DC 17) with the cube and transport the targets to the plane keyed to that side.
You can use an action to press one side of the cube to cast the ''gate'' spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the ''plane shift'' spell (save DC 17) with the cube and transport the targets to the plane keyed to that side.
Riga 11: Riga 11:
[[Categoria:Oggetti Magici]]
[[Categoria:Oggetti Magici]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Cubic Gate -->

Versione delle 15:10, 3 lug 2026

Cubic Gate

Wondrous item, legendary

This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Materiali Plane. The other sides are linked to planes determined by the GM.

You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side.

The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.