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Magic Weapon: differenze tra le versioni

Da D&D Next.
Reimport Spells: Magic Weapon (formattato)
Etichetta: Ripristino manuale
Traduzione incantesimi: Magic Weapon
Riga 1: Riga 1:
=== Magic Weapon ===
=== Magic Arma ===
''2nd-level transmutation''
''2nd-level transmutation''


Riga 6: Riga 6:
'''Range:''' Touch
'''Range:''' Touch


'''Components:''' V, S
'''Componenti:''' V, S


'''Duration:''' Concentration, up to 1 hour
'''Duration:''' Concentrazione, up to 1 hour


You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.


****'''At Higher Levels'''****. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
'''''At Higher Livelli'''''. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Magic Weapon -->

Versione delle 13:14, 3 lug 2026

Magic Arma

2nd-level transmutation

Casting Time: 1 bonus action

Range: Touch

Componenti: V, S

Duration: Concentrazione, up to 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Livelli. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.