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Scorpione Gigante: differenze tra le versioni

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Import Monsters_batch2: Giant Scorpion
 
Reimport Monsters: Giant Scorpion (formattato)
Riga 1: Riga 1:
### Giant Scorpion
=== Giant Scorpion ===
 
''Large beast, unaligned''
*Large beast, unaligned*


'''Armor Class''' 15 (natural armor)
'''Armor Class''' 15 (natural armor)
Riga 9: Riga 8:
'''Speed''' 40 ft.
'''Speed''' 40 ft.


| STR     | DEX     | CON     | INT   | WIS   | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|--------|--------|
! STR
| 15 (+2) | 13 (+1) | 15 (+2) | 1 (-5) | 9 (-1) | 3 (-4) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| --------
| --------
! 15 (+2)
| 13 (+1)
| 15 (+2)
| 1 (-5)
| 9 (-1)
| 3 (-4)
|}


'''Senses''' blindsight 60 ft., passive Perception 9
'''Senses''' blindsight 60 ft., passive Perception 9
Riga 21: Riga 37:
###### Actions
###### Actions


*'''Multiattack'''*. The scorpion makes three attacks: two with its claws and one with its sting.
****'''Multiattack'''**'''. The scorpion makes three attacks: two with its claws and one with its sting.
 
'''**'''Claw'''**'''. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.


*'''Claw'''*. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
'''**'''Sting'''****. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 7 (1d10+2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.


*'''Sting'''*. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (1d10+2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Giant Scorpion

Large beast, unaligned

Armor Class 15 (natural armor)

Hit Points 52 (7d10+14)

Speed 40 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- -------- -------- 15 (+2) 13 (+1) 15 (+2) 1 (-5) 9 (-1) 3 (-4)

Senses blindsight 60 ft., passive Perception 9

Languages -

Challenge 3 (700 XP)

            1. Actions
        • Multiattack**. The scorpion makes three attacks: two with its claws and one with its sting.

**Claw**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

**Sting****. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10+2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.