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Detect Evil and Good: differenze tra le versioni

Da D&D Next.
Reimport Spells: Detect Evil and Good (formattato)
Etichetta: Ripristino manuale
Traduzione incantesimi: Detect Evil and Good
Riga 6: Riga 6:
'''Range:''' Self
'''Range:''' Self


'''Components:''' V, S
'''Componenti:''' V, S


'''Duration:''' Concentration, up to 10 minutes
'''Duration:''' Concentrazione, up to 10 minutes


For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.
For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.
Riga 17: Riga 17:
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Detect Evil and Good -->

Versione delle 13:10, 3 lug 2026

Detect Evil and Good

1st-level divination

Casting Time: 1 action

Range: Self

Componenti: V, S

Duration: Concentrazione, up to 10 minutes

For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.

The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

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