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Chill Touch: differenze tra le versioni

Da D&D Next.
Reimport Spells: Chill Touch (formattato)
Etichetta: Ripristino manuale
Traduzione incantesimi: Chill Touch
Riga 6: Riga 6:
'''Range:''' 120 feet
'''Range:''' 120 feet


'''Components:''' V, S
'''Componenti:''' V, S


'''Duration:''' 1 round
'''Duration:''' 1 round
Riga 19: Riga 19:
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Chill Touch -->

Versione delle 13:10, 3 lug 2026

Chill Touch

Necromancy cantrip

Casting Time: 1 action

Range: 120 feet

Componenti: V, S

Duration: 1 round

You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target.

If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.