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Pipistrello Gigante: differenze tra le versioni

Da D&D Next.
Import Monsters_batch2: Giant Bat
 
Reimport Monsters: Giant Bat (formattato)
Riga 1: Riga 1:
### Giant Bat
=== Giant Bat ===
 
''Large beast, unaligned''
*Large beast, unaligned*


'''Armor Class''' 13
'''Armor Class''' 13
Riga 9: Riga 8:
'''Speed''' 10 ft., fly 60 ft.
'''Speed''' 10 ft., fly 60 ft.


| STR     | DEX     | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|---------|--------|
! STR
| 15 (+2) | 16 (+3) | 11 (+0) | 2 (-4) | 12 (+1) | 6 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 15 (+2)
| 16 (+3)
| 11 (+0)
| 2 (-4)
| 12 (+1)
| 6 (-2)
|}


'''Senses''' blindsight 60 ft., passive Perception 11
'''Senses''' blindsight 60 ft., passive Perception 11
Riga 19: Riga 35:
'''Challenge''' 1/4 (50 XP)
'''Challenge''' 1/4 (50 XP)


*'''Echolocation'''*. The bat can't use its blindsight while deafened.
****'''Echolocation'''**'''. The bat can't use its blindsight while deafened.


*'''Keen Hearing'''*. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
'''**'''Keen Hearing'''**'''. The bat has advantage on Wisdom (Perception) checks that rely on hearing.


###### Actions
###### Actions


*'''Bite'''*. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 5 (1d6+2) piercing damage.
'''**'''Bite'''****. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 5 (1d6+2) piercing damage.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Giant Bat

Large beast, unaligned

Armor Class 13

Hit Points 22 (4d10)

Speed 10 ft., fly 60 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- --------- -------- 15 (+2) 16 (+3) 11 (+0) 2 (-4) 12 (+1) 6 (-2)

Senses blindsight 60 ft., passive Perception 11

Languages -

Challenge 1/4 (50 XP)

        • Echolocation**. The bat can't use its blindsight while deafened.

**Keen Hearing**. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

            1. Actions

**Bite****. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage.

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