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Lupo Invernale: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Winter Wolf (formattato)
 
Conversione al template Mostro
 
(8 versioni intermedie di 2 utenti non mostrate)
Riga 1: Riga 1:
=== Winter Wolf ===
{{Mostro
''Large monstrosity, neutral evil''
|nome=Lupo Invernale
 
|taglia=Grande|tipo=mostruosità|allineamento=neutrale malvagio
'''Armor Class''' 13 (natural armor)
|ca=13 (armatura naturale)
 
|pf=75 (10d10+20)
'''Hit Points''' 75 (10d10+20)
|velocita=
 
|for=18 (+4)|des=13 (+1)|cos=14 (+2)|int=7 (-2)|sag=12 (+1)|car=8 (-1)
'''Speed''' 50 ft.
|ts=
 
|abilita=
{| class="wikitable"
|sensi=Percezione passiva 15
! STR
|linguaggi=Comune, Giant, Winter Wolf
| DEX
|sfida=3 (700 PE)
| CON
|tratti='''''''''Keen Hearing and Smell'''''''''. The wolf has vantaggio on Wisdom (Percezione) checks that rely on hearing or smell.
| INT
'''''''''Tattiche di Branco'''''''''. The wolf has vantaggio on an attack roll against a creature if at least one of the wolf's allies is within 1,5 m of the creature and the ally isn't incapacitated.
| WIS
'''''''''Snow Camouflage'''''''''. The wolf has vantaggio on Dexterity (Furtività) checks made to hide in snowy terrain.
| CHA
|azioni='''''''''Bite'''''''''. ''Attacco con Arma da Mischia:'' +6 per colpire, portata 1,5 m, un bersaglio. ''Hit:'' 11 (2d6+4) perforanti danni. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked pronato.
! ---------
'''''''''Cold Breath (Recharge 5-6)'''''''''. The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) freddo danni se il tiro salvezza fallisce, or half as much danni on a successful one.
| ---------
The arctic-dwelling '''winter wolf''' is as large as a dire wolf but has snow-white fur and pale blue eyes. Frost giants use these evil creatures as guards and hunting companions, putting the wolves' deadly breath arma to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Comune and Giant well enough to follow simple conversations.
| ---------
|leggendario=
| --------
}}
| ---------
| --------
! 18 (+4)
| 13 (+1)
| 14 (+2)
| 7 (-2)
| 12 (+1)
| 8 (-1)
|}
 
'''Skills''' Perception +5, Stealth +3
 
'''Damage Immunities''' cold
 
'''Senses''' passive Perception 15
 
'''Languages''' Common, Giant, Winter Wolf
 
'''Challenge''' 3 (700 XP)
 
****'''Keen Hearing and Smell'''**'''. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
 
'''**'''Pack Tactics'''**'''. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
 
'''**'''Snow Camouflage'''**'''. The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
 
###### Actions
 
'''**'''Bite'''**'''. ''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
 
'''**'''Cold Breath (Recharge 5-6)'''****. The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.
 
The arctic-dwelling '''winter wolf''' is as large as a dire wolf but has snow-white fur and pale blue eyes. Frost giants use these evil creatures as guards and hunting companions, putting the wolves' deadly breath weapon to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well enough to follow simple conversations.
 
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]

Versione attuale delle 16:12, 30 lug 2026

Caratteristiche
FOR
18 (+4)
DES
13 (+1)
COS
14 (+2)
INT
7 (-2)
SAG
12 (+1)
CAR
8 (-1)
Taglia Grande
Tipo mostruosità
Allineamento neutrale malvagio
Classe Armatura 13 (armatura naturale)
Punti Ferita 75 (10d10+20)
Velocità
Tiri Salvezza
Abilità
Sensi Percezione passiva 15
Linguaggi Comune, Giant, Winter Wolf
GS 3 (700 PE)
Immunità
Resistenze
Vulnerabilità

Tratti

''''Keen Hearing and Smell''''. The wolf has vantaggio on Wisdom (Percezione) checks that rely on hearing or smell. ''''Tattiche di Branco''''. The wolf has vantaggio on an attack roll against a creature if at least one of the wolf's allies is within 1,5 m of the creature and the ally isn't incapacitated. ''''Snow Camouflage''''. The wolf has vantaggio on Dexterity (Furtività) checks made to hide in snowy terrain.

Azioni

''''Bite''''. Attacco con Arma da Mischia: +6 per colpire, portata 1,5 m, un bersaglio. Hit: 11 (2d6+4) perforanti danni. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked pronato. ''''Cold Breath (Recharge 5-6)''''. The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) freddo danni se il tiro salvezza fallisce, or half as much danni on a successful one. The arctic-dwelling winter wolf is as large as a dire wolf but has snow-white fur and pale blue eyes. Frost giants use these evil creatures as guards and hunting companions, putting the wolves' deadly breath arma to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Comune and Giant well enough to follow simple conversations.