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Feeblemind: differenze tra le versioni

Da D&D Next.
Import SRD 5.1 bulk
Etichetta: Rimosso redirect
Pubblicato da SRD 5.1
 
(2 versioni intermedie di un altro utente non mostrate)
Riga 1: Riga 1:
== Feeblemind ==


*8°-level Ammaliamento*
''8th-level enchantment''


'''Tempo di Lancio:''' 1 azione
'''Casting Time:''' 1 action


'''Gittata:''' 150 metri
'''Range:''' 150 feet


'''Componenti:''' V, S, M (a handful of clay, crystal, glass, or mineral spheres)
'''Components:''' V, S, M (a handful of clay, crystal, glass, or mineral spheres)


'''Durata:''' Istantanea
'''Duration:''' Instantaneous


You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence tiro salvezza.
You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence saving throw.


On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.
On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.


At the end of every 30 days, the creature can repeat its tiro salvezza against this spell. If it succeeds on its tiro salvezza, the spell ends.
At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends.


The spell can also be ended by *greater restoration*, *heal*, or *wish*.
The spell can also be ended by ''greater restoration'', ''heal'', or ''wish''.


[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
[[Categoria:SRD 5.1]]
{{Licenza|versione=5.1}}
 
<!-- Import bulk SRD 5.1 spells -->

Versione attuale delle 23:52, 9 lug 2026

Feeblemind

8th-level enchantment

Casting Time: 1 action

Range: 150 feet

Components: V, S, M (a handful of clay, crystal, glass, or mineral spheres)

Duration: Instantaneous

You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence saving throw.

On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.

At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends.

The spell can also be ended by greater restoration, heal, or wish.